DavidA13's Recent Forum Activity

  • Nice post idea!

    Here is my second game created with Construct 3 released just yesterday!

    Description:

    Nine cards Poker that plays solo!

    Create the best poker hands by choosing 5 out of 9 cards.

    Play smart and think ahead by keeping good cards for the next turn too.

    There is luck involved but a good dose of strategy will net you big scores!

    Can you get a real high score in this solitaire game?

    Poker Solitaire 5/9 on Google Play Store

    I'm looking forward to comments from fellow C3 devs!

    I know it's a different style of game (from most C3 creations), but I hope it will please some of you here, that like game that ask to think ahead a little. ;)

  • dop2000

    Thanks a lot for the comments! :)

    For the search on Google Play, on the web version I see my game in 7th position when I type "Poker Solitaire 5/9" (without the quotes) and 1st when typed with the quotes. Maybe it will do better on mobile in 48 hours.

    For my first app it took 2-3 days to appear in search results. I think the Stores analyse if the game got downloaded at least a little and have received some ratings, Apple seems to do the same.

    Thanks a lot for the icon, I was thinking that all devices were using the icon provided in "Google Play Console" but some devices are using the icons files that are IN Construct 3 project itself. :/ I'll fix this in an update in a day or two so thank you for this! :)

  • Do you plan on releasing it on Apple devices?

    I would be glad to try it. :)

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  • Congrats on the release!

    Can't try it since I'm on Apple products but checked the video and the art is nicely done and the gameplay look fun!

    My games too are not behind a paywall at all and without a need to spend money to enjoy them. ;)

    Good luck going forward!

  • My second game created with Construct 3 is now out, since just a few hours on iOS and Android.

    Description:

    Nine cards Poker that plays solo!

    Create the best poker hands by choosing 5 out of 9 cards.

    Play smart and think ahead by keeping good cards for the next turn too.

    There is luck involved but a good dose of strategy will net you big scores!

    Can you get a real high score in this solitaire game?

    Poker Solitaire 5/9 on the App Store

    Poker Solitaire 5/9 on Google Play Store

    I'm looking forward to comments from fellow C3 devs!

    I know it's a different style of game (from most C3 creations), but I hope it will please some of you here, that like game that ask to think ahead a little. ;)

    Tagged:

  • I'm starting to code a twin stick shooter, I've realized some graphic assets a few years ago, The characters was realized in 3D in Maya and Textured in Photoshop, the environment was created in Photoshop in digital painting.

    Wow, awesome art, congrats!

    Did you take a course in Maya?

    I never tried this 3D software. My 3D is dating some years before it. lol

    Keep us informed if you push this project further on!

  • Like I said, the app identifier is the reverse domain id of your game.

    Let's say your website is tomologames.com, your app id would be something like "com.tomologames.NameOfMyGame", it's just under the name of your game in "Google Play Console". :) ...and it's not used on iOS, as per the manual.

    No solution so far for the crash, does it crash on startup for you too...?

    Pretty hard to debug since the game doesn't start at all...stuck on loading.

  • The other person is me,but maybe we have a different bug.

    Does your game crash on startup too?

    My game and the plugin "MobileAdvert" in it is working well on ANDROID too.

    And it was working before for publish on the App Store too, with the same IDs and all.

    It just doesn't work anymore. :(

  • Is it an Android phone or iPhone?

  • On the manual entry it says that "On iOS this uses the in-built request app rating dialog, which has predefined text" so those infos are useful only on Android.

    MANUAL ENTRY from "Share":

    construct.net/en/make-games/manuals/construct-3/plugin-reference/share

    The App Identifier is the app id probably (reverse-domain), the manual is lacking a little on this, and for some other official plugins too.

    So, you don't have to provide data in the "Rate App" dialog for iOS at all.

    Could you please help me back by saying to me if you used "MobileAdvert" plugin in your iOS game?

    Since a few days I can't publish updates of my games because they all crashes on startup and from my tests so far it seem to be linked to "MobileAdvert" because when I remove it I no longuer crashes...

    No one is answering me sadly. :/

  • My games worked and exported well to Android and iOS until recently, for iOS builds only, my games are stuck even before starting so I can't debug "in-game" since the game "freeze" on loading.

    At 0% if I use "Percentage text" for "Loader style" project property. ...but at a full-loading-bar with "Progress bar" selected.

    I'm losing my mind over why all my games stop working with new exports to iOS so I'll appreciate it a lot if some of you guys can just say me if you are still able to run exported games on iOS device.

    ...exported games with Construct 3 running from the latest release. I have the problem since release 185 at least, still have it with actual release (187).

    I'm banging my head on walls...because I just got an answer for a bug with IAP on iOS with a solution but I can't try it since my new exports are now freezing. :(

    BIG thanks in advance, need your help guys, just to try to narrow the issue by first knowing if I'm the only one.

    I provided 2 real bugs reports so far (that were answered and fixed) but each time I lost days for narrowing the issue and creating minimal projects to get to them...so I'm afraid I'll give up soon on Construct 3...wich could be a really nice tool if there was more easy ways to debug crashes, especially on-startup crashes...

    (It seems to be linked in some way to MobileAdvert plugin so if you could try an export that included it it would be even better)

  • If you don't want to use a 3rd party plugin you could cover the image with 1x1 grey pixels (or 2x2) and render them unvisible when touching or on "mouse-over". :)

    Complete with particle effect to animate the scratching. ;)

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DavidA13

Member since 21 Aug, 2012

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