sirLobito's Recent Forum Activity

  • Hi guys

    I�m starting to use webstorage to save game options locally and things like that.

    I�ve been searching on the forum, and on the programm, but I think it�s not possible to do what I want, and that�s why I�m asking here.

    Is there any way of comparing directly (as a condition) the value of a webstorage.local variable against something else?

    I�ve only found the option of checkins if it exists or not, so, I think the way is to store to a global variable if it exists, and after, compare it against what I want, but I don�t know if there is a faster way of doing that.

    Thanks for all your help men (and women, and animals :)).

  • Ey guys

    Allthough it may seem, this project is not dead, and the lack of news is due to holidays and some big changes I?m making on it.

    I?ve been thinking about the project during my holidays, and I?ve some new ideas that need hard work but they will make a much bigger (and replayable) game than what it is now, so, I only can ask for patience. And well, I?ve improved the main character design, so I?m redoing all the animations with more details and making them more natural (I think). It?s a hard work, but I?m liking the result.

    As I said yesterday on twitter: sometimes is better to walk rather than running.

    I?ll show something new "soon", I promise you.

    Thanks for being there.

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  • Thanks Rory and

    I'm glad you like my pixel-art, and more knowing thats my first pixel-art-something attempt.

    The development is beeing slow, I know, but I think I'm getting somewhere and creating a quite complete game. Hope you like it when it gets released (or play it's future pre-alpha).

  • Hey there again, sorry to be here once more but, I�ve fixed this particule related issue, and as I see there are more people with this (or similar problem), I�d like to explain what was my problem.

    Finally, is not nothing related to graphic driver or construct, it was related to the browser, Google Chrome.

    After checking what version I have, I realised that I have a version with the "dev-m" extension, wich I don�t know what is, but I suppose is related to a developer version or something like that.

    I�ve unninstalled that version (Versi�n 25.0.1349.2 dev-m), gone to chrome�s webpage and downloaded the lastest version, and now, I�ve 23.0.1271.95 m (not dev-m, only m), in wich everything seems to works as supossed to for now.

    My girlfriend installed Chrome on her user (but oriented for everyuser on the computer) some weeks ago, and wow, it seems like she�s got a secret developer life, jaja.

    Sorry for this topic, it wasn�t related directly to construc and it�s last release.

    Thanks for everything.

  • Graphics are really nice,and everything works very fast. Nice start!

    I�ve a question: how do control the truck�s shadow? Manually? The result is very good, instead, I think you should apply a similar effect to the truck inner shadow (maybe with another sprite?).

    Keep the good work man!

  • Ey there.

    A new update has come, see it on the first page :).

  • UPDATE: After some more test, it seems it�s not related to the driver. The problem has appeared again. One thing I�m testing is that it only affects to Chrome, if I preview the project on Firefox particles seem to show everytime.

    Google Chrome: Versi�n 25.0.1349.2 dev-m

    Firefox: 11 (the updates are downloading, too much time wihout opening it, jeje).

  • I am experiencing this too, in my project particles will either show or not, very strange.

    Today, I?ve been making some test around this and other problem I?m suffering since some time ago. I was tired of not seeing the particles (sometimes yes, sometimes no, but mostly not) in my projects and seeing them when I open the capx in another computer.

    I?ve fixed it, or at least, that?s what it seems for now (I gotta make some more tests).

    In my case, the problem was that I was using an AMD (ati) beta drivers, exactly the 12.11. I?ve reinstalled the last stable version of graphical drivers (12.10) and I started to see the particles.

    And that why they call them "beta" xD. What graphic card do you have Crudemik and which drivers are you using?

  • Ey vivekdx, I don�t know the reason of this problem but I was getting a similar (not the same) error when trying to preview a project. Can you try to preview the project disabling webgl from the project properties?

    I don�t think it�s the same or the errors we get are related, but don�t know, it�s a very fast test.

  • Thanks Kyatric for your answer.

    Yes, I detected the editor issue too, but I was not worried about that.

    I�m testing it now on another computer width Windows7 64bit, and (incredible xD) Intel HD graphic and Chrome, and everything seems to work correct here too.

    A problem generated by my home computer? a temporal stupid computer problme? I will try again at home along this week and see if it works as expected or not.

    I did the capx example file because I was having that issue in my big project, so I was worried to see the same effect in a new simple basic file, but it seems it�s something related to yesterday or at least, my computer.

    I�ll post the result once I checked again.

    Thanks!!

  • I think he (@Manarsoft) is talking about something similar (but applied to ojbect) to the sprites�origin quick assigment option: top left, top, top right, left, middle, right, bottom left, bottom, bottom right), and a fast way of doing the same thing with object inside the editor and layout view.

    As far as I know, there is not such option, but, as Kyatric says, you can always set the desired x,y to the object and position it where you want. It�s quite fast, and very exact :).

    I don�t know what it A delphi alignement palette %).

  • Sorry to be me here again.

    I?m having serious issues with particles in this release.

    I?ve uploaded a very simple and basic example here.

    Try to preview it.

    If the particles are visible, go back to construct and simply move them to another position (change x and y), and preview it again. Do the same thing sometimes.

    My result is that the particles ar shown ramdonly, I mean, I not able to see the particles in every preview, allthough everything is practically the same in every try.

    Thx.

    EDIT: I forget it, sorry, the system specs:

    • Ati HD 6990 4GB (tested with 12.10 and 12.11 Beta drivers)
    • Windows 8 64bit
    • Last chrome version
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