Urled's Recent Forum Activity

  • 50/50? That's not fair. 80/20 should go to the developer.

  • A game sort of like micro machines except more realistic.

    I don't think good ai world be possible, so it's a solo game. I can't figure out what you are supposed to do later on. Maybe gather points?

    Latest version:

    dl.dropbox.com/u/36415207/la.rar

    Features (updated):

    -Realistic skid sound and smoke.

    -A table top environment to drive around in.

    -Skidmarks

    • Booster
    • Reflections/lights
    • Interactive environment
    • Gravy slicks
    • Bumpmapping
    • Destroyable objects

    Controls:

    (click on car)

    then:

    WASD

    L - BOOSTER

    ESC - EXIT

    I - SCREENSHOT

    Screenshots:

    <img src="http://uploadpic.org/storage/2011/g7A4DMOemmonftX2091KFXBVZ.png" border="0" />

    <img src="http://uploadpic.org/storage/2011/NNuOOnKJnJYR0cZfkzmUGRY6t.png" border="0" />

  • Carmageddon sort-of game. Very early in development.

    tinypic.com/player.php

  • Can you build it? When I open it up the whole construct hangs up and ccrashes (using latest build).

  • Urled

    What do you mean? Is it not working for you?

    It works very well on Firefox 6.0.1 on XP. If it doesn't work for you, then it's an issue on your side, not theirs.

    It does not work. All I see is a black screen after the preloader. Off course I realize that it is a issue on my side... <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Yes, once a guy spoke norweigan on the radio about uteya and at the same time it was about uteya on tv and on my computer was an article about uteya,

    Yes, I have them on all at the same time although the tv is muted.

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  • Yes, this is very impressive - just a dark screen,

  • One thing that bothers me is that a image in the layout will be loaded each time you load the enitre application unlike in MMF. So I always have images external if they are large.

  • How come ambient shadow does not work? <img src="smileys/smiley9.gif" border="0" align="middle" />

  • The force should be reversed like a wave.

    I loop them out when overlaping.

    If a static engine is used, that is.

  • Putting up this little engine test.

    So far the level is only 2000x2000 pixels, but I hope it will be atleast 5000x2000 later. It's super hard, and that's how I like it. I love challenging games. But belive me, it will be much harder. Almost impossible.

    2shared.com/file/5v33pBOZ/flbcabe1.html

    Wasd - move

    <img src="http://uploadpic.org/storage/2011/m6TvzJeLh0Fbm85TX552YBVu.png" border="0" />

    <img src="smileys/smiley10.gif" border="0" align="middle" />

  • Thank you.

    I acctually used

    float(right(str(Sprite[Physics].Velocityy), len(str(Sprite[Physics].Velocityy))-1))

    Or similar when value was lower than zero, to remove the minus sign. You helpred me a great deal.

Urled's avatar

Urled

Member since 22 Jun, 2011

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