Urled's Recent Forum Activity

  • 1. let people donate via paypal

    2. language? construct is not a "language". Do note that construct supports python so that might be worth learning?

    3. Go to a gameing site and try getting supporters like gamestop, newgrounds etc. Find a HTML5 alternative to those.

    4. Ha!

  • ectension should, of course, be avi.

    So: appath+"movie.avi"

    If you want it in a folder it

    appath+"name of folder\movie.avi"

  • appath+"filename.extension"

  • i use a scandinavian keyboard and i have to subtract one from the US keycode so 32 will be 31 etc.

    When i get the keycode from last key down however the keycode is wrritten according to a us layout!

    Bug?

    Someting that bothered me from CC is that variables in a family is applied to all new objects, which is very deorganiced, and not to old object if a new is createed.

    Their shoudl be global family variable or just a checkbox to make it global. Otherwise some objects will carry variables not needed.

  • I have the same issue. I fixed it by enabling 3d layer and clearing the depth buffer.

  • But I can't figure out how you are supposed to know how the texture is drawn?

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  • Very simple method.

  • I always adde the parent unique.id to a variable in the child object then pick by comparing (child variable and parent unique id).

    <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Users shall be able to define keys in a settings menu later on. I think that is possible with the Input system plugin, but i have yet to try it out.

    It's wasd at the moment because i spilled coffee on my keyboard, and the arrow keys where unfortunatly damaged.

    Okay, since two people complained about screen size,i'll make the screen size customizable. Regarding the zoom out depending on car speed I had such a feature on another game of mine, although it lead to a strange error with pasting to the canvas, so I'm afraid to try it again.

  • Zoom in like in musltimedia fusion, if that is faster than resizing?

    So instead of evet like that:

    object.sizex=object.sizex+1

    object.sizey = object.sizex

    It would be a animation with a user chosen number of frames?

  • I have used both dropshadow pixelshader and the dropshadow object and i must say the pixelshader is much better in my opinion. Maybe you can use it? Off course the effect had not very many options but I added offset and shadow opacity.

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Urled

Member since 22 Jun, 2011

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