Joannesalfa's Recent Forum Activity

  • Hmmm... did you try the examples were worked?

  • When Gameloft is hiring to artists, i tried to contact this company with my CV and they were interesed, then i got a mail i should to make a job test for 3 days, make 2 menu using flash:

    vagnok.deviantart.com/art/Project-CYBERFORCE-Main-Menu-208608789

    vagnok.deviantart.com/art/Freeracer-Main-Menu-208609992

    and re-make a 256 x 256 to 512 x 512 texture...

    I finished my job and i'm waiting to their replies... actually, i had no replies during some months... i felt abandoned :/

    I don't know why.

  • Thanks for your reply!

    Let me do it when i get chance and i will tell you later about the results, i will upload a cap here

  • That's unique art!

  • Hey, i have a simple question...

    Is hard to be a game designer?

  • Possibly, i was going to participate this compo, but im not sure... i will see i can do it

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  • Hey guys, im wondering how to make an event...

    When you encounter an enemy, the mouse and the keyboard must be temporally desactivated, then the button sequence mini-game activates.

    Look this pic below

    <img src="http://i.imgur.com/97xGZ.jpg" border="0" />

    Do you know what does mean this picture? i hope you understand it.

    Finally, if this action is completed, return the mouse and keyboard.

  • > Look this site Here do you think this code may work with fx file for construct?

    The code would work, but wouldn't help much. He is faking a transition, by simply evaluating the grey value of every frame of an already existing transition video (where a transition effect was applied between a black and a white image). So, the hard work (the transition itself) is not coded. All the effect would do in Construct is to look at the red channel of the pixel colors, and if it is below 127 a pixel of the old layout is shown, and if the red channel of a pixel's color is above 127, a pixel of the new layout is shown. The result would be a noisy intermediate, non-transitioning image.

    If you find some real transition code (XNA, HLSL) you like to use, just drop me a line, I'll convert it for you.

    Thanks!

    I will find some real codes, it's hard to find transition samples.

  • Yes, implementing javascript is easy, but it depends on some browser like Safari, Firefox and Opera Mobile may support with this accelerometer data.

  • Are transistions OK to use now? In the last post I read HERE , deadeye thinks there may still be issues with them.

    zen

    It worked for me... i believe i have ATI X1600 Radeon which supports Pixel shader 3.0... in this case about transition is required to Pixel shader 2.0

    I think we can do a trick to do not use pixel shader 2.0:

    -Make a mask sprite when it goes to next layout, activates horizontal scrolling screen with mask sprite once time.

    Do you know what i mean?

  • I've never done a transition, but it should work as easy as doing effects.

    - fx files are based on HLSL

    - define 'prog'( float prog; ), which returns the progress of the transition from old layout to new layout as range [0, 1]

    - BackgroundTexture for the old layout, ForegroundTexture for the new layout

    Good, thanks for reply.

    Look this site Here do you think this code may work with fx file for construct?

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Joannesalfa

Member since 8 May, 2011

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