Exactly what I want ^^
Thanks!
Where the magic happen? ^^
You didn't setup the speeds to 0, so, where is the magic to stop the player when he touch the wall? O.O
Pin the player in another sprite, and the another sprite without any behavior, will stick the player with the sprite?
Sorry i did not put any description on this one ^^;
Basicaly,the "grab" sprite has no setings,no speed nor gravity.
Its just positioned where the player is forever and ever.
And the rule of the "Pin" behavour seems to be that if you are pined, you have to follow no mater what.
In other words, you are correct lol