Using r65
I'm using the Exp_type_A.png sprite from the -Space- sprites for an explosion anim which worked fine, I saved and then loaded my project and got this error:
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Construct 2 Check failure
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Check failure! This is probably a bug:
Cannot find project file for animation frame
Condition: FileExists(GetProjectPath().c_str())
File: Projects\AnimationFrame.cpp
Line: 188
Function: void __thiscall AnimationFrame::Load(const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &)
Build: release 65 (32-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 3)
You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
After which I received the following error:
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Failed to load texture
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Error loading texture 'C:\Users\Nicky\AppData\Local\Temp\capE6XY5O\Animations\Spinna\Default\000.png': Failed to read image file data
This may indicate a corrupt PNG file in the project directory. The image will not be able to be displayed in the editor.