Miu3's Recent Forum Activity

  • These are definitely good ideas to make what I have in mind.

    Ill definitely gonna try and examples would definitely be moust apreseated :)

    Thankyou

  • Thankyou very much for this example!

    It is definitely also a good way to create swimming behavour, allthough I noticed a glitch where the playier jumps out and remains in swimming mode while in air...

    The reason why I want to change the player from platform to 8 direction mode is to get more control in movement and not be influenced by things like gravity.

  • EDIT: Well I was playing today with this challenge and came up with a solution thanks to few comments to give me the right idea.

    So heres one solution i came up with

    Example contains:

    -Basic description in eventsheet

    -Combination of two player sprites with platform and 8dirrection behavour

    -Immitation of swimming with jumping out effect

    -Very basic animation sprite effected by player movement

    File: dl.dropbox.com/u/5214903/GM/SwimmBehavour.zip

    ----------------------------------------------------------------------

    Hello

    What Id like to do is a platform game where by overlaping the water area, the players "Platform" behavour would change into "8direction" behavour to imitate swimming.

    The way I understanded it, is the Ignore input suposed to be used for what I plan.

    Problem:

    -Platform behavour wont jump

    -When overlaping the water area, player does change into 8 dirrection but sinks to the botom

    Illustrated Plan:

    <img src="http://dl.dropbox.com/u/5214903/GM/LetsGoSWIMM/swimmingPlan.jpg" border="0" />

    File:

    dl.dropbox.com/u/5214903/GM/LetsGoSWIMM/letsGoSwimm.zip

  • Thats okay, thanks for the efford

  • Sooooo in otherwords you want in this topic let ppl share sprites that others can freely use for their own project?

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  • Yes, but that effects only one frame of the whole animation.

    The idea is to give an option to apply to all frames at once so I dont need to resize each frame individualy.

    And as I know,resizing the sprite in layaout stores the original size in image editor wich migh slow down the game.

  • Hello, I was wondering if the next update version could have a small function in resizing the image.

    What I have in mind is that when you open the "resize image canvas", I personaly would like to see for example a check box with "Apply to multiple frames" that could be used to tell the program to effect all the frames with the one function.

    This would be nice for speeding up the workflow when I have a bunch of animated frames and I want them in high quality like in png rather than gif and resising them separately can be very time consuming.

    ty

  • On what will the entry be judged to get the first price?

  • Bee game WIP

    It tog me some while but it works more or lees the way I want.

    The graphic is sketchy till I get the remaining events done.

    Sofar it got:

    -Player following the mouse arrow with "bullet" behavour (couldnt figure out yet how to manipulate with speedup and slowing down, depending on distance)

    -Physic object joint to player (moust tricky in my opinion)

    -Animated objects that are randomly spawned on X-axis+ "wait" action before they fall (is there a posibility to add individual gravity or something? Also, personaly I prefer if the "resize image canvas had "Stretch" first and not "Align top-left")

    -Time limit with global variable that destroys and pauses the game after reaching 0

    http://dl.dropbox.com/u/5214903/BeeGameWIP/index.html

    I probably picked a boring gameplay type but I find it worth for learning and practice :P

  • Would this maybe help?

    Its more or leess a WIP but I think it has what youre looking for.

    platform animated movement

  • Im not sure how to describe this problem but I think it is a bug.

    I was basicaly working on basic animated platform movement.

    After I reopened the save project,it started to work incorrectly especialy when I was writing notes...

    Removing notes doesnt fix it so there must be something else.

    <img src="http://i67.photobucket.com/albums/h314/Miu3/erroeWhenOpening.jpg" border="0">

    This shows when I open the file

    <img src="http://i67.photobucket.com/albums/h314/Miu3/errorinfirefoxTest.jpg" border="0">

    This shows when I try to preview in firefox

    File

    Sorry if it was already posted,Im still a noob in this...

  • Thankyou ^^

    I paid now for the standard version and Im wayting for the email.

    Im so looking foward for all the nice news <img src="smileys/smiley1.gif" border="0" align="middle" />

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Miu3

Member since 12 Apr, 2011

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