Uniform's Recent Forum Activity

  • Available again

  • Sorry I have been unavailable lately.

    But now I have a lot of free time to dedicate for you.

    I will work on a tutorial project and for those who are interested in private lessons just drop me an mp.

    Best,

    Uniform

  • Weekly bump.

  • Please add the [PAID/PROFIT SHARE/UNPAID] brackets at the beginning of your post title depending of your offer.

  • I am back and ready for new work.

  • I think he is meaning that he wants to be able to set alpha=0 on certain regions of a blurred layer above the image layer.

  • First of all senior sounds a bit funny here because C2 is only 2 years old.

    Then if you really want to be professional C2 is not a good solution for mobiles. You should use Corona SDK (if you aim exclusively for mobiles. It's completely free) or Unity 5 (for multiplatform, it's free too).

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  • Hello people,

    I am a serious and motivated developer looking for 1/2 experienced pixel artists (vector/raster art will do too for little side projects) for a maximum 2-3 man team. The main project is a point'n click story telling space opera game

    I do everything but I will need some help with art.

    Because I want to target mobile platforms with native speed and capabilities I will work in Corona SDK (but I'll probably build prototypes in C2 for convenience).

    My work is professional and I am skilled in programming/sound so no worries about that

    I am looking for skilled people who want to be a part of a small team and create good products.

    Note that profits are shared equally and you become an equal part of the team. I am not your employer, I am your team mate.

    Those are some samples of desired work (I choosed pixel art because it's more simple and stylised):

    (64x64 pixel level of detail)

    (32x32 pixel level of detail)

    Basically my plans for team are:

    -A main story telling pixel art project (need to discuss this later). Will probably be made in UE4 or Unity because of the wide multiplatform possibilities.

    -Some little mobile games in vector/pixel art styles using Corona SDK.

    I am inspired by Sword and Sworcery, Gods will be Watching, Hyper Light Drifter...etc if you want a narrow direction of where I am thinking to go with the main project.

    Feel free to mp me with some examples of your art and your contact info if you are interested.

    Cheers

  • > Because Construct 2 Engine is programmed in C#. And it is windows only

    >

    C# isn't windows only... :/

    Yeah you can use mono but c# is basically a windows oriented technology for those who wanted to abandon java. I think c2 was made with .NET

  • You know that you have to pay 3k in order to develop for PS4?

  • Construct 2 is a HTML5 game framework. And that means what it means.

    If you want to publish to mobiles you'd better get a mobile friendly framework.

    These are the best options I can see:

    Corona SDK or Cocos2D (you have to code)

    Stencyl/Game Maker (a bit like construct, you don' have to code if it's not something very complex)

    Or Unity/Unreal Engine 4. A bit overkill but they do the job. Unity has some problems for the moment but it will be fixed hopefully.

  • Very nice! I liked the concept a lot!

    And I love your pixel art style. Are you looking for serious collaborations?

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Uniform

Member since 23 Oct, 2014

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