Rich's Forum Posts

  • Sounds reasonable and fairly simple; I'll see what I can do for the next build.

  • It's much easier to separate objects into multiple instances or groups of objects (such as arms, legs for a big model) than one instance with lots of animations. Shouldn't cause any slow down either.

    You'd want to be careful though with large images as deadeye said; 5mb pngs take a long time to load at runtime into vram.

  • Wow, this looks really promising.

    Will definitely keep an eye on it, javascript is super quick

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  • You could also use the Text Manipulator which can read line by line.

  • At a guess I'd say it's the updater failing to connect/being blocked, which would freeze the UI.

    In a future build this should be fixed (update check should time out very quickly if blocked).

  • Just a note, these are now fixed.

    Update your profiles! DETAILS, LOCATION, HOBBIES.

  • Once you've inserted DirectSound, you have several options to play sound effects.

    The simplest is to open up the Resource Bar (tabbed down on the right) and right click Binary Resources. Then add your sound effects. These can be played via the 'Autoplay resource' action under DirectSound.

    If you don't want to use resources, play them as external files via the other actions.

  • I really like Vista, there's no real reason to call it 'bad', 'buggy' or 'insecure' anymore. It starts quickly, works quickly, and looks good. I still use XP though, because some games I play run faster on it for me.

  • Python would allow you to define custom functions and reuse them; it's probably a bit complex to do via expressions, though you could use the Function object to achieve it.

    Bolded brackets is a good idea, as are some other formatting additions.

  • This forum has been created to house specific improvements or ideas to areas of Construct, or plugins.

    In each request remember to be as detailed as possible, so ideas can be better discussed.

  • From what I've seen that'd take a while.

    Kidding.

  • May be easier to have a 'Reset all values' both under the System object, and all other objects.

  • Visual Studio 2005 for the IDE, Direct-X 9, latest month will do, platform SDK required.

    3D Box source isn't on CVS, though, all plugins are Visual C++ 6, except a few.

  • Logistically it shouldn't be difficult *at all* to add per-image/sprite configuration of image exporting (eg, this one should be png, this one jpeg).

    Watch this space:

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    That's all.

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