hmm.
So for parallaxing, you just set a couple different backgrounds, throw in a background image, then set the scroll number accordingly? Is there any way to do make that image loop in the window without quite literally making the entire landscape? Haha, I'm trying really hard to conserve resources.
In one of your other posts you said that scrollable tiled background are coming soon, but aren't yet implemented, but is there a way to have, say, only a 800 pixel wide window and just have the parallaxing stuff wrap to the window, thus looping? I've been trying it out for a while, and I can't seem to get any kind of tiles to match up adequately and stay in sync.
This possible yet? I was especially trying this with the Street Fighter style skewed floors, which really have a cool effect. Kind of an infinite loop of floor space, you know? That was tough, if not impossible, because of the weird skew effects going on.
The more I mess around with the background images ,the more I'm really looking forward to the scrollable tiled background.