RaymondHooks's Forum Posts

  • I agree with some of this. I think XNA export would be huge, insanely huge even, but I don't think android or iphone are fads. iphone is obviously huge, and jobs knows how to innovate just in time to avoid death. the iphone will get awesome again, and android is only beginning, every month there's like 5 new WOW I WANT THAT phones that are android based. just using it, and knowing google, are enough to know it isn't going away any time soon. during c2 development it will be clear if windows mobile 7 emerges as the supreme leader or not, though, which could easily happen, which once again, makes XNA a good candidate. like I said, I agree with that part, but I think the cell phone thing is only just beginning.

    I'm not saying cellphones or the mobile gaming format is a fad, those are well-established and here to stay. But Android, iphone, ipad, KIN (already dead and it only took a few weeks to get its plug pulled), even Windows Phone... will all be long dead, obsolete and buried for years before XNA and the C# language even gets a speck of dirt on its skin. Plus, you're right that the cellphone craze for gaming is just beginning in this realm, but that bolsters the XNA point even more. XNA is already there and has been there for a long time and only continues to expand its reach.

    Don't get me wrong, I'm not saying Android or any cell export would be bad, it's just that you'd be picking a trendy format with a far smaller reach, over a much larger more established one with a hugely long reach that's positioned to be around for a long time just because of its scope and the language its built on.

  • Hmm Consoles dont get much vote. I guess its because we all know that consoles evolve from time to time. Which means, developers might not support the PS2/3, Xbox or any other consoles they have in the future which is due to having a new better one being sold in the market.

    I can't speak on PS3, but in regards to the XBOX 360 I can say that XNA and C# are going to be around for a long, long time. It's not going away. Its base is already huge, and lots of people would like to make games for its formats but aren't language coders. With XNA you can make games for 4 different platforms (Zune, 360, PC, Windows Phone). If there was an export for this, it would be huge.

    There is an event-based program that exports to XNA called the Express Game Maker (In closed beta), and there is the Indie Game Maker which I've heard a lot of complaints about and has little to no instructional help available.

    At some point, someone is going to successfully hit with an export for XNA and it's going to be very valuable. I can see companies going after cell phone exports and whatnot, and it's just going after current trends that have no long-term future, and a much smaller developer and consumer market than going with exports for the MS platforms. I'd say something web-based would be #1 with XNA being 1A, but after that everything else is just reaching for fads or markets that are much smaller... too small to even warrant the effort in some cases.

  • If all the sound and music file names are correct, then it's a bug. I'm sorry that happened to you

  • Lots of great stuff.

    I won't quote all of MrMiller's, but I love it and there are two in particular that would put Construct in a higher echelon. Export for XNA, and the ability to export and pass around individual layouts.

  • Yes he is. Paypal, and one fourth of the money for completing the different steps of the game. How is that not trying to find a safe solusion?

    You're missing the point. Whatever mentions of money are irrelevant. Look carefully at what he's asking you to do here.

  • RaymondHooks is right you know.Credentials speak louder than words.Especially on the internet.Like i said before i have fallen for such an ad and paid dearly.So show us a website or pics of the boardgames you created etc...

    Exactly, and it's that simple. No one knows who the heck this person is, and his information is thinner than tissue paper.

    Anyone who is asking you to give up your publishing rights in this manner is not dealing professionally and is more than likely scamming. Let's be real here, what professional is going to ask you to give up your publishing 1. On an internet message board (lol!), 2. Without signing a contract?

    Answer: none.

  • Seriously raymondhooks, we understand you don't like this guy, but just because it wasn't "professional" in your eye doesnt mean he's the devil.

    It wouldn't be considered "professional" in anyone's eyes who knows better.

    and he's trying his best to find a solusion that is safe for both parts.

    No he's not.

  • RaymondHooks

    Mate. I'm sorry this has caused much distress for you. I'll stop our dialog right here, because i don't think it will take us anywhere.

    *shrugs*

    Please. It hasn't caused me "much distress". I simply care for the well-being of indie developers because I am one. Your care for them is questionable.

    Let me just repeat one last time:

    We gave the outlist of the firm as held by the Trade court of Croatia, which holds all the viable data and it is far better evidence then some website anyone can pay to forge or whatever. Using this information people can:

    -sue the firm

    -ask about it's legal standing in the country

    -ask about it's financial status

    -contact us personally

    -check out if we are who we are

    Isn't that good enough ?

    You can repeat whatever you want a million times, it changes nothing. Some link to a site in a language that pretty much no one here can understand is absolutely nothing.

    I said: "Furthermore, you can't compare this to a newspaper ad because by reading a newspaper ad a person isn't automatically agreeing to anything, so the level of acceptance and responsibility is completely different."

    Wrong. All kinds of advertisments, no matter the media (if available to the undefined wide audience) belong to the same definition. Law defines an advertisment as: the invitation to make an offer based on its directives. It's a statement in which the parameters held within need to be accepted by the other party in order to further the legal situation. Every advertisment is actually legally binding to a party that placed it (in this case - us!). If you answered to our ad, and we refused it for no good reason, you would have right to be financialy reimbursed for all the damages resulting.

    Not wrong, 100% right actually. I don't need you to define anything for me. I've made a good living in licensing and contracting. FYI, laws are not the same globally, and transference of responsibility and intent are different everywhere. This is a very important part of the equation, and one you clearly don't understand.

    Also, you missed the point entirely. Here is what seems to be going over your head... THIS IS NOT A NEWSPAPER!!! LOL! HELLO!!!??? This is a website forum. You have to pay for a newspaper ad which means that they have to get some sort of verification from you (at least in many places in the U.S. anyway). You didn't pay for anything here. If I read a newspaper I've agreed to nothing. If I call you and give you an example by responding, I've agreed to nothing. Only if your ad stipulates that my action means I agree to a term do I actually agree to a term. Problem is, unless you've taken out a big ad you're not going to have enough room to jam some legal jargon into it.

    But the biggest point you continue to miss is that your approach was bad form. So whether it was legal or not isn't even the biggest issue, it's that it was unprofessional. You don't understand, it's hilarious that you don't understand, but you don't understand. You can't come into a forum and on the first post talk of automatic acceptance terms and giving up publishing rights, lol! Are you out of your mind?

    Like Ashley said, if you're serious sign a contract like REAL professionals would do it. Only scammers would put up the kind of stuff you have here.

    You say you've created board games or whatever. Which ones? Name them, with links where they can be bought, the names of the manufacturers and contacts. If what you claim is true, you can easily provide that in split second.

  • hehe, chill. i haven't killed anyone or did something inexcusable. So again; it's up to you guys - decide what you want to do. I'm already accepting offers via my PM from members of this board, and i will gladly post our progress here if you care to know how things are developing - maybe the actions will speak louder than words? As i said, we never did this kind of business with digital games, and we're free to make an offer in any manner we feel is suitable. This is called a free form agreement, yet another legal form available to the contractors world wide.

    Again, i don't need to own newspapers to place an ad in them, do i?

    No hehe, YOU "chill". Everything I said was on point and there is no way around it. Whether you're legit or not, it's clear that you don't understand your error and you made that clear when you posted this:

    lol, you guys are funny

    Thing is, it's not a joke. And I know you don't understand, but putting "When posting an example, you're automatically accepting" in this manner is bad form. No one knows you, no one knows much about you and you're already asserting that people should trust you on post #1? If you think people who make offers professionally do what you're doing, I've got news for you, they don't. Why? Because its absurd. And let's not bring "oh I didn't kill anybody" rhetoric into it.

    Furthermore, you can't compare this to a newspaper ad because by reading a newspaper ad a person isn't automatically agreeing to anything, so the level of acceptance and responsibility is completely different.

    Any developer here should ask for more establishment of information and be EXTREMELY suspicious of you before doing anything with you. It's in their best interest, and any proposal with the best interests in mind for those they are proposing to would include substantial legitimizing information... your's did not, it's as simple as that.

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  • ^^^ Okay... you do realize that you've f'ed up fatally when you put stuff up like "When posting an example, you're automatically accepting" (on a message board you don't own or moderate by the way)? I've worked on commercial games, and have gotten and give many proposals... none of them were done this way. It just wasn't professional, this is why you're catching heat.

    I'm normally one bringing up how rude people are to other poster's around here, but this is one time where I have to side with the consensus. Your whole approach was wrong, WAY wrong. You should've known better.

  • u are right but tell me am i make cricket game in construct?

    You could create a game like Cricket 3D in Construct:

    <img src="http://1.bp.blogspot.com/_SwyZLRnK4Lc/SYbQufDX62I/AAAAAAAAAQo/U_fgklv46Q4/s400/1821_large.jpeg">

    You could very easily duplicate the same perspective in that photo, you'd just have to draw your field in a Pseudo-3D perspective to match it, and then draw your characters in a way that matches the environment perspective. There is more to it as you'll need to program the characters to increase or decrease in size depending on distance within the field of view, but you don't need anything 3D to pull it off, everything can be in 2D. This technique was done all the time in the 8 and 16-Bit era's to mimic 3-dimensional depth with 2D assets.

    Also, unless you plan to have a more zoomed out view (recommended), the other thing you would need to do is make use of various layouts if you wanted to have a perspective for fielding the ball. So once the ball is hit and/or advances past a certain point, you would use another layout for fielding and then have whatever action is to take place for fielding translate data to a place in your program (you may consider a Global variable to handle this).

    PM me for more details and example games from the past.

  • I'm not going to do the typical assuming that so many do here about people's experience, because I don't know anything about anyone's experience. I've been coding in C for a long time now, and Construct is not exactly like programming in a language at all, so you could be the most experienced coder in the world and still be confused to no end by Construct. I know plenty of seasoned professional coders who fall right into that category who want nothing to do with event-based programs out of frustration.

    Anyway, Skyhunter has raised something that should be examined respectfully. In Construct in a few of my projects, it's had trouble loading a few mere images in "Run Layout" totaling just 200 KB's each and my computer has more than enough power for Construct and is in tip-top shape. I've then taken the same images into other programs to test it, and they loaded quickly with no problems. It's not simply a hardware issue, there is something deeper. I put this in the same bin as those who've had trouble getting the 360 controller object to respond, and that was an issue that the community denied and blamed on the user (check it on search) with such gems as "you don't know programming that's why you can't get it to work" etc, the typical bull know-it-all's say around here. However, it was finally found as a problem and as you can see in the Changelogs, it was addressed by the developer.

    The point is, things that are working on some machines aren't working correctly or at all on others. Some people have inferior machines and it's working fine, and then yet on superior machines it's not. It all needs further examination into why that's happening rather than the typical community dismissal.

  • Ignoring the unnecessary condescenion of "had you searched, you would have found...", it's agreed that better instruction is needed. "Difficult" and "dull" are subjective assessments, neither of which negates its the necessity nor excuses its absence even if they are true.

  • I'm going to stick up for vdrake on this one point: you could search many threads and find an OP attacked just for posting an idea. It's ridiculous and it's something that shouldn't be happening, but it happens all too often. There is big difference between being honest and being an **** and there are a number of people here who are oblivious to the difference.

    If you don't like a person's idea or project, why be an *** to them about it? What does it accomplish? Nothing. I've seen a number of threads where people make a suggestion for Construct, only to be bombarded with the typical following posts:

    *There is a way to do this already, but you don't know anything about programming that's why you don't get it: there is always so much assuming about a person's background, and it's just not needed. If you can help, help. If you can't, shut up. But all this jumping on people's knowledge is just weak, especially when you really have no idea.

    *This idea is stupid (and any variation of that): Then the idea is not for you, but that doesn't make it "stupid".

    *You're an idiot for requesting this since it's been requested 1,000 times already: amazing that it escapes these "genius" posters that this is the very concept of having an idea forum. If people keep requesting it, that means a lot of people want it, and that shows the devs that it's something they should be considering. It's not for people to be dickheads because they feel people should stop asking for it... that's an idiotic response to a request.

    The way people react at times to new ideas and projects, I'm surprised anybody posts anything at all. It just doesn't seem worth it when you run the risk of getting the types iof responses I've pointed out.

    Anyway, good luck to the OP. Good luck to vdrake, and good luck to everyone who has been put off by the way some posters attack here. You did nothing wrong, you just ran into some people who are socially awkward and don't know how to act properly. Forget them like the poorly adjusted geeks they are and move forward with your plans.

  • You're attacking the wrong. We at least try to help - you don't.[quote:j195svmi]

    I didn't "attack" anyone. But the post was very condescending for no real reason. I guess you're unaware of it, maybe it wasn't on purpose. Nevertheless, the post was still condescending. He just assumed a bunch of things without knowing what he's talking about.

    > First of all, programming doesn't mean knowing C. Programming is a process of telling the computer, what you want him to do. You use whatever tools help you achieving this. C/C++/C#/Pascal/Basic/Construct/Flash/Python/lua ... you name it.

    >

    And that's the point. He condescended to him as if he doesn't know any of those without having any reason to assume it. Like I said, because a person asks a question about Construct doesn't mean they don't know anything about programming. That correlation is nonsensical. The post was condescending.

    > Second, whatever tool you choose, there is a core part that is shared among all of them. That is the basics you need to know, wether you like it or not.

    >

    That has nothing to do with the point. Like I said before, the steps and code for programming a Global variable in Construct is not the same in other programs or languages and that's a FACT, like it or not, and you know that fully well... and if you don't, you should.

    > Third, you need to have the wish to learn by doing.

    >

    So, if a person has guides, that's not learning by doing? Really? LOL. I guess we'd better throw out every school and University system on planet earth, lol! That doesn't even sound logical. It's just your opinion that people are supposed to fumble around aimlessly without guides, an opinion that appears to be widespread here, unfortunately.

    > Really, that post sounds so arrogant, like you want to sit in your chair, crossing your arms and telling everybody: "Now feed me." And while you are complaining, that help has to be done your way of thinking, because that certainly is the only right way, as noone is right but you - while moaning so, you do nothing of all that. Not one single code example from you, no cap file, no wiki entry, nothing.

    >

    Nonsense. The poster wants to sit there on his high horse like a know-it-all genius and tell people they don't know anything about programming because they asked a question about Construct. But actually, what you posted there is the way YOU come across and a lot of the other members here. It's YOUR way of thinking and no one else's matters. It's basically like many of you are saying, I know how to do everything already so let's look down on the new people for asking questions, even though asking questions makes perfect sense since the documentation is no good.

    You've created a closed old boys network and most of you are close-minded to new ideas. I could post various threads where people were attacked by long time members just for posting AN IDEA. The condescension of his post is typical.

    Secondly, how do you know I didn't send MrMiller a PM? Are you psychic? LOL.

    > I for one at least try to help, and btw I posted a link to an example cap file that covers all of it. So there is the visual example you're talking about, but I'm sure you don't know about it, because you hadn't have the time to revise it. Attacking the one's who are helping is much more important.

    >

    When I talked about the code examples, I was obviously talking about most of the posts (which I explained quite clearly). It's not my fault that you're having some reading comprehension trouble.

    > Last, if you would have read the posts carefully and not only parts you can jump on, you would have seen, that the timeline object does not work fine for him, there is a gap of 1 second. That certainly is the reason for silent to try to help with hints, explanations and a cap file.

    >

    > I am no tutor, and I don't see, why I should act as one. You want the process of programming not to happen? Well, then you can't develop games. One does not happen without the other.

    >

    I read that condescending post of carefully, don't you condescend to me. No one is asking for tutors. How is posting a code example being a tutor? Let's not be ridiculous.

    There are a number of factors as to why the count could be slow. It could be because of his system resources. It could be because game frames are high and it's slowing him down. Or, it could be an issue inherent to his setup. I've used the Timeline object and never had such a problem. So again, you're just assuming without knowing what you're talking about.

    I'm just pointing out a real issue. We seem to be blaming the new user as if he's the problem rather than the lack of instruction being the problem.