u are right but tell me am i make cricket game in construct?
You could create a game like Cricket 3D in Construct:
<img src="http://1.bp.blogspot.com/_SwyZLRnK4Lc/SYbQufDX62I/AAAAAAAAAQo/U_fgklv46Q4/s400/1821_large.jpeg">
You could very easily duplicate the same perspective in that photo, you'd just have to draw your field in a Pseudo-3D perspective to match it, and then draw your characters in a way that matches the environment perspective. There is more to it as you'll need to program the characters to increase or decrease in size depending on distance within the field of view, but you don't need anything 3D to pull it off, everything can be in 2D. This technique was done all the time in the 8 and 16-Bit era's to mimic 3-dimensional depth with 2D assets.
Also, unless you plan to have a more zoomed out view (recommended), the other thing you would need to do is make use of various layouts if you wanted to have a perspective for fielding the ball. So once the ball is hit and/or advances past a certain point, you would use another layout for fielding and then have whatever action is to take place for fielding translate data to a place in your program (you may consider a Global variable to handle this).
PM me for more details and example games from the past.