lucid - no problem! I think you fellas are doing an excellent job. I tried the set opacity action on both individual sprites and spriter families and neither worked. I tried them with a single trigger and set every tick conditions and neither worked. Out of curiosity, I also tried the set invisible action in both ways mentioned above and neither worked. Other than these, the only ongoing issue I'm aware of experiencing right now is the distortion of the mutant zombie attack animation - his arm flies off when he punches. This does't show up in spriter. Also, I know I've mentioned this before but if you could make it so that effects could be applied to entire spriter animations through the spriter object, I'd be able to do everything I need to do in my game. Once again, thanks to you and Mike for your hard work. I'm so glad I discovered C2 and spriter. I am sending a link to my latest capx.