My game is high resolution (1600x900), how can I easily make it so that people with less powerful devices can change the settings to something less demanding or is there a way to automatically set it so it does that? Would the answer be in setting downscaling in the layout properties (I currently have it set on medium quality)? Also, is there a way to allow the user to turn webGL off? I find that with Chrome 38, turning webGL off greatly increases performance. One other question - is this performance gain because of a problem with the way Chrome is handling webGL or is it because it disables all effects in the game? Thanks in advance for any and all answers, Morgan.