lucid - I'm still having a strange displacement on one of my character's animations. This displacement doesn't show up when I look at the animation in spriter b10. I also have the latest scml plugin. Here's what it looks like:
Also, I am still unable to change the opacity of the family of sprites. It seems it might be easier to be able to apply effects directly to the scml object to make it affect the sprites--is that possible? When dealing with multiple instances of the same character onscreen, if I apply an effect to the family of sprites, it affects ALL instances onscreen and not just the one I would like to change. Thanks, Morgan.