How do I choose a specific instance of a spriter family?

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • Spriter families contain all of the sprites used in an animation. If you affect the family, it affects ALL instances, as far as I can tell. I am trying to only affect ONE particular instance. Anyone have any ideas how to do this?

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  • I have tried to use instance variables to be able to select one instance. For example, I will apply the level "boss" to the family but it affects ALL of the sprites used in that animation for ALL instances, not just the desired one. lucid, is there a way you could make the spriter object itself modify the way the family appears? That way it would be easy to affect individual instances.

  • I have the same question too:

    I use spriter for enemy instances too,and the only way to put effect on it is to put effect on the spriter family.

    If there is more than one enemy,I can't not change effect on one,the effect of the spriter family will apply to all instance.

    How can we solve this?

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