olkina's Forum Posts

  • Problem Description

    I've created mobile game and it runs well on Android devices, but when I run my game on iOS audio "on ended" condition isn't triggered. I've tested the game in the device browser and in the app exported with IntelSDK.

    Attach a Capx

    https://drive.google.com/file/d/0ByR2TXt1oVtHTFpBVzA1MWIyd1U/view?usp=sharing

    Description of Capx

    This Capx plays a sound on layout start and "on ended" of the sound changes the background color of the layout and updates text

    Steps to Reproduce Bug

    • OPen the project an run it in local network
    • Test it on windows or on Android in a browser - you can see the backgound color is changed on sound end
    • Test in browser on iOS - the background color isn't changed and the text is not updated

    Observed Result

    When the sound is finished the background color isn't changed and the text is not updated

    Expected Result

    When the sound is finished the background color should be changed and the text should be updated

    Affected Browsers

    • Chrome: (YES)

    Operating System and Service Pack

    iOS 8.0

    Construct 2 Version ID

    r212

  • I don't need to stop the sound, I want to know when it finish. I think I'll use wait and duration. But event was more usable.

  • Hi,

    I've created mobile game and it runs well on Android devices, but when I run my game on iOS audio "on ended" condition isn't triggered. I've tested the game in the device browser and in the app exported with IntelSDK.

    Any idea what can be the problem?

  • I don't think there is a way to change the backgrd color of the default loader.

    but I would suggest using the default "Progress Bar & Logo". Then just change the logo to your own logo:

    In the Projects Window, open the Files>Icons folder. Double click loading-logo.png (it will bring up the deafult C2 image editor and open your own image.) The default cyan blue progress bar will be resized to the width of your icon.

    That's what I did, 10x

  • I have the same problem. Any news about it?

  • I've found that I used wrong configuration of the intelSDK for my export. I've fixed the configuration and my game compiled for Crosswak runs on SGS4 well.

  • I've found that I used wrong configuration of the intelSDK for my export. I've fixed the configuration and my game compiled for Crosswak runs on SGS4 well.

  • If there's anybody who develops his game on Construct 2 and runs it on Samsung Galaxy S4 (or Note 3) and the game runs well with good performance and sounds?

    Aybody?

  • Are they short sounds? I found with ios I had to put a short silence before every sample else they wouldn't be heard. I assumed because sounds are faded in on ios but I don't know. Could be a similar issue.

    I've just tried. Didn't help

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  • Are you testing exported APKs (via crosswalk or whatever) or are you testing on browsers?

    I'm testing exported APK

  • I have a question:

    In the Crosswalk documentation (https://crosswalk-project.org/documentation/about/faq.html) they wrote:

    [quote:1elni2y6]Does Crosswalk for Android use the Android webview?

    No. Crosswalk is effectively a modified version of Chromium, the open source basis of the Google Chrome browser.

    So when I run the project compiled with Intel SDK I expect that my app is based on Chromium and behaves like Google Chrome. But I get the following message from the app: "Advanced audio in not supported. Try Google Chrome"

    Does it mean that my app uses Android webview and not Chromium?

  • Hi, I've started to test my game on Samsung devices (tested on Galaxy S 4 and on note 3), and one of the problem is - there's on sound at all. On the Nexus (4,5,9) and One sounds are played well.

    I've open the new project and imported my sound into it, the result is silence on the Samsung. What the problem can be? The test project here:

    https://drive.google.com/file/d/0ByR2TXt1oVtHWURIX0tTQzZpSG8/view?usp=sharing

    Construct r208

  • The same problem. No sound on Samsung (tested on Galaxy S 4 and on note 3)

    https://drive.google.com/file/d/0ByR2TXt1oVtHWURIX0tTQzZpSG8/view?usp=sharing

    Construct r208

  • On Intel XDK v2248:

    1. Projects

    2. Start a new project

    3. Templates

    4. Blank

    5. HTML5 + Cordova

    6. Continue

    The same as "Game Project": "No"

  • set to yes and type construct 2

    - it's impossible