Noga's Forum Posts

  • When I play midi files, volume doesn't work. I can only pause and play. It works for mp3's, why not for mid's? I hope, it's not a bug and I'm just doing something wrong, I've spent whole day looking for midi music for my game

  • You should fix the link, it doesn't work. Here it is, in the meantime

    http://www.indiedb.com/games/abstract

    I haven't tried it. I'm on mobile internet and don't wanna download files, it's slow and expansive, will try it later.

  • I have a gap on Chrome, but that could be because I'm using portable 10.0.648.204. I'll download the latest build and see.

  • Also, I would like an option for some custom families not to carry on over different .caps

    I was making a game and I needed a bunch of different families, so I created them.

    Then I went to another project, and all those families I would never use were there too, even though i'm never going to use them on that project

    True, I still can use family icons from a game I worked on 1/2 year ago.

  • How File Spy works? I created an event File added, but it looks it doesn't do anything. I'd need when a file is created in a folder, to rename that file. I tried to use File Object, but I don't know how to get a file's name when I don't know the file's name. Is there something like the * when searching in windows so I could replace unknown part with it?

    edit - I just found out there is - Watch directory action

    anyway, file object question is still actual, can I use something like "*.sav" and it would apply to all sav files in a folder

  • Man, what you doing? I haven't translated r34 and new release is out, good work.

  • There are some files left from the previous version, but it works. I thought, it'd made clean install and erased downloaded plugins.

  • I have a problem with install. It installs into the new folder Construct Classic. All cap files are associated with the version installed in the Construct folder and when I choose new version for opening, it looks liked nothing happend and it says that new version is available. Should I install it into the Construct folder? Will it overwrite the old version?

  • This was fast! Thanks

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  • Same here, CC v1 with the physics fix. Can't load it.

  • It works with the latest if you also get lucid's physics fix (in the same thread) and uncheck and check "Use old units".

    You can also do it with just events:

    http://dl.dropbox.com/u/5426011/example ... ctile1.cap

    That's it, I didn't uncheck the Use old units box. I used the ball behavior eventually, but it could be useful somewhere else and I can see what I've made wrong when I tried to made it myself, thanks for the example.

  • How could it (arc throwing) be done without physics, as the example doesn't work in the latest C build.

  • After trying the .cap and reading latest posts my head started to hurt. I'll finish it later, just wanted to say thanks.

  • Expanded my prototype with deadeyes help. And also created 2 quick puzzle levels using the same mechanics.

    Subscribe to Construct videos now

    Looks good.

  • >

    > > Added one more tune, something inbetwen chiptunes and dnb/trans/orchestra... dunno XD

    > >

    >

    > I love the first minute of the song, it's energetic.

    >

    Ok XD what happend to the other 2 minutes? Do you think it's loosing it's pace?

    Yes, until 53rd second it's good, then there's one more sound added which doesn't match with the previous line, after while it's good again, than it's slowly loosing it's potential. Only my amateur opinion.