newt's Forum Posts

  • Film grain should be relatively easy. Using a prerendered texture like this: <img src="http://dl.getdropbox.com/u/666516/noise.png">

    Or even better would be rgb noise generation like what the image manipulator can do, except with an alpha channel.

    Now for the vignette, thats a bit harder as its based on screen size.

    Here is an overlay for a top layer(based on 640x480 screen): http://dl.getdropbox.com/u/666516/vig.png

    Example in gimp:http://dl.getdropbox.com/u/666516/vig.xcf

  • And what if I just need a sandbox with php, and mysql?

  • Wouldn't mind seeing the toon shader, crystal, or bloom either.

    heck there are lot of nice effects there.

  • Wow, I really wouldn't have thought this would evoke such... um, er ..passion.

    Now from an artist's point of view I understand your plight, some of the concepts may seem very foreign, and exactly opposite of what is expected. Then again as an artist I understand that in order to be able to do something new, sometimes I must dive into the code itself to figure out how to do it.

    Also, coming from an open source community, I know that you have to be able to know how something works, in order to convey what you think would work better. You cant just complain about it, and expect change. You have to provide positive feedback, and a likely solution.

  • yeah for jQuery.

  • Don't forget we aren't the only ones who are able to use the program. I do believe the devs didn't just wake up one day and say "hmmm lets make a program for somebody else to use".

    Also dont forget there are other ways to generate revenue. Ashley has stated he wants plugs to be licensed however the maker wishes.

  • I mean in the image editor, when you set the hotspot the image is moved so the hotspot is always centered. I find it annoying, and I wish there were a toggle for it so you could center on the hotspot or center the image itself (like it used to be).

    Same here

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  • First off, before you start assigning arbitrary values to the software, you should compare Construct to the other engines out there. Based on development, usability, functionality, and everything else that matters, you will find a big difference, especially compared to those that you have to pay for.

    You might ask yourself why is it that this free software has developed so quickly in such a short time, and the answer is, it's not free.

    Yes my friends, the truth of the matter is nothing of any value is free. In order to get what you want out of it, you must contribute time, and effort, and if you feel that you cant, or don't want to contribute back to the community, then by all means feel free to download the software, and figure it out yourself.

    Different kind of free guys, free as in freedom.

  • Grr alright fixed. Try the link again.

  • hehe, cool, its like surfing lazers.

  • Yeah there are about 10 different ways to do everything.

    If you wanted to allow for rotation of the orbiter using a behavior, you could add a blank sprite, give it the rotation behavior, then place the hotspot on one end, and an imagepoint on the other. Then set the orbiting sprite's position to the blank's imagepoint, and set the blank to stay with the main sprite.

    You could also change the radius on the fly by changing the dimensions of the blank.

  • Hmm lets celebrate the birthday boy's day with some fireworks.

    http://dl.getdropbox.com/u/666516/sunburst.cap

  • Have a good one!

  • You could use the rotate behavior. Simply add the behavior to the sprite you want to rotate, then set its hotspot to the distance you want it to rotate. You can then add an always event to set its position to what you want it to rotate.

  • Ha yeah that is a little nicer.

    If you want a true "beam" then you could always check out the Laser Whip made by Lucid. I think it may have an effect like what you are really looking for, though not so sure on how hard it would be to implement... I haven't checked out the cap admittedly.

    ~Sol

    Yeah that would work if you put a sine movement on the middle part, then add another like that one that starts the opposite direction.