nemo's Forum Posts

  • With my experience 800x600 set to fullscreen with scale option and use and do tests with the anchor behaviour.

    I also recommend downloading the Opera Mobile software.

    http://www.opera.com/mobile/

    It's easy to use just install and launch it, copy your URL and give it a go.

    This is the best simulator currently for me to test my games.

    Here's my game using these settings if you want to test:

    http://dl.dropbox.com/u/53898431/Too_Hot_For_Jerry_Mozilla/index.html

    This was just based on my personal experience/eperiments to support tablets and phones.

  • It took me long time to get used to d&d. I would like to have this option too.

  • If your plan is to make games then Construct Classic uses Python and Construct 2 uses Java Script. Both of them mainly have D&D interface.

  • Is this possible in costruct2?

    When I look into my exported images folder I see lot of identical PNG-files. Often I use these invisible objects that are 32x32 colored boxes. This would make c2 export copies of these identical boxes. Sprite font plugin also exports the same picture multiple times. If I could just modify the image path that construct2 uses.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Well done! It's a simple nice looking game.

  • I was just reading about this yesterday. Sounds like a good direction to go.

  • I have made my zoom using lerp(layoutscale,CameraZoom,0.5*dt) Works well, but I would like to create the same as lerp(layerscale,CameraZoom,0.5*dt)

    In manual it says:

    layerscale

    Get the current scale of the layer, not including the overall layout scale.

    I don't want to zoom my HUD. If I would set scalerate to 0 the HUD would look too big when viewed in mobile devices. Is there something i'm doing wrong in here or is the lack of layerscale command a bug?

    <img src="smileys/smiley17.gif" border="0" align="middle" />

    Why is it always that I ask something in here and then solve it right after...

    lerp(layerscale(0),CameraZoom,0.5*dt)

    So I had to specify the layer with (0)

  • I think there was a "Black screen" bug in the latest version of construct.

    http://www.scirra.com/forum/how-to-fix-blackscreen-on-play_topic50072.html

  • I would guess that your layer 0 has transparent set to no.

  • I'm going to finish the music and then I'm going to let people try it out. :)

  • Looks like a nice game. I was a bit confused with the controls when I chose single player I was able to move both of the characters. Maybe the game is not setting ignore player input or they both have default controls. I really liked the characters, cause they were reminding me of the movie Labyrinth with a chase scene with a mining machine. I was imaginating the skull laughing with an evil voice.

  • This is a physics puzzle game.

  • I like it. Bird smoke don't breathe this.

  • In my computer Internet Explorer is way faster than Chrome. It's actually quite amazing speed for a browser without WebGL. Firefox has lot of work to do. WebGL has it's own security issues and no support with mobile devices.

  • There is an option for the touch plugin to use mouse input. I use this in my arcade game Too Hot For Jerry. I haven't had any proper tests with it so I don't know how well it performs.