I have made my zoom using lerp(layoutscale,CameraZoom,0.5*dt) Works well, but I would like to create the same as lerp(layerscale,CameraZoom,0.5*dt)
In manual it says:
layerscale
Get the current scale of the layer, not including the overall layout scale.
I don't want to zoom my HUD. If I would set scalerate to 0 the HUD would look too big when viewed in mobile devices. Is there something i'm doing wrong in here or is the lack of layerscale command a bug?
<img src="smileys/smiley17.gif" border="0" align="middle" />
Why is it always that I ask something in here and then solve it right after...
lerp(layerscale(0),CameraZoom,0.5*dt)
So I had to specify the layer with (0)