nemo's Forum Posts

  • I usually have one global object "GameBrain" that holds boolean values that I can toggle on and off.

  • Thanks Tom your family theory was correct in my case.

  • I'm pretty sure it worked!

    It redirected back to the upload screen after I passed the final step. I can't see any confirmation that it uploaded... Does it need some time?Thats whats happening to me. I have exported from r80.2. and when I upload it says that my game is 7.20mb and that I don't need multiple audio files and that my game is something like 3mb in the player. Then when I'm done it takes me back to the starting page asking to upload my game. I have tried uploading from Firefox and Chrome.

    Tom I now have the "game" file in dropbox if you want to take it from there. link to my zipped game

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  • I have uploaded my game now several times and I still don't know if my game was uploaded. I haven't received any information if the upload was successful. I'm a bit worried since the deadline is so near and my game is not in arcade. <img src="smileys/smiley6.gif" border="0" align="middle" />

  • Ok just uploaded a game. Looks like it's all fixed. Thanks again. "Please wait for a moderator to approve this game! Shouldn't take more than a few hours, check back soon."

    Not sure if this is intentional but it says I can't submit to Scirra Arcade unless I download the latest release (even though it's an optional beta release).

    Am I supposed to receive message after uploading? When I have uploaded it jumps back to the starting page...

  • I have experience from GM CC and C2 and I think it depends what you really want to do. This is an old game demo I created long time ago in GM using openGL plugin:

    These are something I have created in CC:

    and

    This is what I have made in C2:

  • OK thanks Zetar.

  • I uploaded my game to the Arcade, but I don't see it in there. Are the games going through some review process or should I upload it again?

  • My friend tested it and told that my game runs in his asus tablet, but really slow and the game didn't read touch input so well. I'm using touch event with mouse input.

  • Yes. This is exactly what's puzzling me. I have tested the arcade games and none of them is visible in the ipad simulator, but when I tested LemonDROP's Shadow age game it was running really well in the simulator.

    scirra.com/forum/my-game-projects-lemondrop_topic49614.html

    I'm hosting my game in dropbox as well.

    Actually only two games I found here did work in the simulator.http://www.scirra.com/forum/my-game-projects-lemondrop_topic49614.html

    The games are not visible either with http://www.opera.com/developer/tools/mini/

  • Thanks now I know how to export it to different platforms, but I would also like to know why I can't cant make my game visible to ipad from my homepage? My game is using scale to fullscreen. Could this be the problem?

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I've tried it in Firefox, IE and chrome.

    If it's just my computer then I don't need to worry about it.

    esc_test.capx

  • I did several tests and only Keyboard Esc on release is working.

  • I'm not familiar with iphones, ipads or other mobile devices and I don't really understand how to make my games visible on those devices? I have tried MobiOne ipad simulator to browse to my game in dropbox but it doesn't load up. Am I supposed to use AppMobi or Phonegap to export my game?

    I trid installing Phonegap, but I didn't find any installation file for it.

  • The hidden function is working perfectly for me. So now I need to fix the minimize button.