Mystwalker's Forum Posts

  • From what I have gathered, the problem with the event system resides with people that only ever coded or scripted, which is understandable, I have been using software similar to C2 for years and it took me no time to grasp how C2 flows. Hearing that someone feels limited with C2 is a rare thing to hear. Most the time people just want scripting to feel more at home.

    I don't care whether scripting it's added or not, I'm indifferent towards it. C2 didn't do this cos users do not like script or are not comfy with it, there's plenty of great coders using it, C2 wanted to revolutionize and I think it is doing a great job. It is very disheartening for people or artists with no coding background to hear about a product that promises to let you make yer game with no "programming" required, only to later find out that if you want to make a good game, you have to actually learn a coding language, the program's own scripting language or use someone else's scripts. A loop that I have seen far too often and one that C2 broke out of and that is the main reason I love it, it delivers on what it promises and it has lots of power.

    IMO this is the future for game making, traditional coding to me, it's better suited for applications/plugins and not games, of course this is my personal view. Even the big gaming companies build/buy their own software or pre-made frameworks to make games.

  • Yeah, I know it is impossible to make a 100% protection. Huge games have been cracked open before. I'm not worried at all, just out of curiosity. The Awesomium way is much more elegant though, I must say.

  • This would be a practical addition.

  • Does the exe do the same? I don't have one right now, but I do not remember seeing the files anywhere.

  • I support yer idea. I think it is great and would speed up game making even more.

  • ^ Only that this software never promised any scripting at all, it just simply was not C2's goal. It is not a "mentality", there are many reasons beyond "not liking" or not "being able" to do it. Also, many of us make art of several forms, making music and spriting being two things that are very time consuming, why would I want to consume even more time on scripting when I just simply do not have it? I have scripted before, and as a personal opinion I don't see the point of it in a software like C2 and I will never go back to scripting if I don't have to.

  • What do you exactly mean by message box? Like in game text or a pop up window?

  • I don't care for scripting, but I dunno if Lua support it's possible at this point in time. C2 was not developed with scripting in mind, in fact it was meant to do the opposite, to suppress that part of game making.

  • Ashley: :O

    Holy awesomeness. I cross my fingers and toes.

  • Does this mean they finally addressed the performance issue?

  • What a huge mess cos of a license that most of us will never have to pay for anyway. lol

    I see nothing wrong with it.

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  • Well its been a month since Adam/awesomenium responded to Ashley's thing on their forum. So hopefully they're still doing things...

    Yeah but, I really do not think it's a case of "hopefully" but "must". I see little sense in developing a flawed product, when he said himself it would be straight forward. What's the market for Awesomium like this? High-end computers which cost 1000s? To play a 2D game? O__o

  • Yeah, you are not alone on this one, I get the same problem. It will hopefully be fixed soon as they are investigating it. Never thought graphics cards companies were so retarded, but I guess they are. As I have learned that half the problems with HTML5 performance comes from them.

  • 15 computers? O__o

  • The performance is already a problem with large dots, small dots would look more like water but you'd barely be able to see it and the frames would start dropping.

    True, performance is still an issue with html5 with less powerful/older machines.