Hi Scirra
I have build a few demo games, and at this point i'm finishing my first Iphone game through CocoonJs support. (i am super siked!)
There is 1 thing that i personally miss the most in Construct2.
I will first explain the issue.
Issue:
When building Ai for game characters i use my groups etc to keep my workflow at ease and functionally clean.
The moment a characters Ai is completely done i copy the group with all the events.
I copy the group, because i need the same Ai for a "clone" of the character.
This is where the issue is at.
To link all the made conditions & actions to the clone of the character i need to "Relink" them all manually.
Meaning i have to click on the condition, then edit, then back, select the clone, click next, click done.
When i have a few conditions of ai linked to 1 character this is no issue.
But u can imagine when u need to "Relink +-100 conditions" and actions!
Yeah, i can tell u it gives a numb hand and eye co-ordination after a while.
The solution could be simple. (if it is easy to implement)
Give the user of Construct2 the option to Relink all conditions "within a group" to a sprite of choice.
This way i could select the group, click edit group, select Relink Sprite, then select the sprite (*Edit* or Sprites) i would like to replace, and then select the sprite (*Edit* or sprites) i would like in the place of.
Construct2 then relinks all the conditions and actions "within this group" to this new chosen sprite.
This way "We all" could save hours in Ai building!
I'm guessing here that i'm not the only one.
The catch to this would be, that Construct2 needs to know: If sprite A is to be replaced with sprite B, (and sprite B does not have the same variables as sprite A), That Construct2 then automaticly copy's (Adds) the variables Sprite A has to Sprite B.
This way "All" the conditions and actions can be Relinked from sprite A to B.
Then we would have the perfect clone!
I have spend over 100 hours on my Iphone game in 10 days.
I can tell u that +-10 hours i have been Relinking.
It feels like Robot work after a while.
First im super happy that my Ai is working!!
But then comes the part of copying the Ai for another character and the relinking process starts.
Yep...
It would be awesome Scirra!
And my ques is that it would be a powerfull implementation for a future beta release.
Thanx for reading/thinking about it!
Kind Regards.
Savvy001