I'm with PixelRebirth on this. Bandwith issues aside (speed, capping etc), just the simple fact that some users bought a license on the understanding that an exe exporter would be available at some time.
I bought the license on that understanding. I am not for all the hype of web games. I'm not the kind of person for that either. I think an EXE exporter is something no game making suite should be missing, for many reasons. for the web to get as good as an EXE, could take years, and the reason why I like software like C2 is for speedy development. I cannot make my game as a web game, it simply will not work, not as of now or in the near future. My computer is not that powerful, when I run simple HTML5 games, they lag, and that just makes it not enjoyable, I don't even want to go near bigger web games, it would be a nightmare. On the other hand, my computer has no issues running EXE game at all, for example, PES 10 runs just fine and 2D games are no problem at all. Like me, there are many, whose computers simply do not live up to the expectations of today's standards, yet, EXEs have given me a chance to enjoy these games, that if they were web games, it would be an impossible task.
EXE people and web games people, are very different. I'm the kind that casual gaming bores me to death. I would think attracting all kinds of audience it's a better deal than just one kind.
I would wait a year for the exporter, but dropping it would be like a kick where it hurts. Also, I wish there was some third party individuals willing to do the exporter.
EXE Gaming != Web Gaming, it's just as simple as that.