jomo's Forum Posts

  • Hi jomo

    Can you explain to me what is Parse Server and what's its purpose?

    Briefly speaking, it is a backend database. Here is the official site of Parse.

    http://www.parse.com/

    For example, if you want to make a Login system or Leaderboard system, then you will need a backend database to store all your user info. You can get it done very quickly by using rexrainbow 's <Parse series plugins>. Otherwise you will need to write PHP/MySQL backend system by yourself.

    Here are two more detailed tutorials for making Login/Leaderboard by rexrainbow Parse series plugins:

    https://www.scirra.com/tutorials/1455/p ... rse-plugin

    https://www.scirra.com/tutorials/1465/l ... rse-plugin

  • Many thanks for the support from rexrainbow & gonzdevour . Your efforts on Parse makes C2 a powerful tool!

    https://www.scirra.com/tutorials/4987/p ... p-tutorial

  • > This is mandatory for using 9patch to draw a line with arrow! We need it.

    >

    There are other ways around this... maybe something like pining a regtangle that you can stretch to an arrow tip.

    Rotatable 9-patch would be pretty nice though!

    Yeah~ I think rexrainbow <pin to image point> plugin can be a work around in this case.

  • Hi~ I made a listview module and put it on Scirra Store. Please take at look at this:

    https://www.scirra.com/store/royalty-fr ... odule-1908

  • Wow! I'm interested in your work. Are you able to create apps with Construct 2 with any BLE device? Do you need to rework the firmware in order to build apps using Construct 2?

    I just need to know the Service ID, Characteristic ID, and corresponding function values.

  • This is mandatory for using 9patch to draw a line with arrow! We need it.

  • Hi, I designed a Listview module as my 2nd product on Scirra Store~~

    https://www.scirra.com/store/royalty-fr ... odule-1908

  • Easy Module #2 - Listview module — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/easy-module-2-listview-module-1908

    <h3>Want to make a SCROLLABLE item list, but don't know how to do it?</h3><div class="deshr"></div><p>We know that user interface plays an important role for a game. Sometimes we need a scrollable list view for player to choose item or character. Building a scrollable listview is not a easy task even for a medium level C2 user. </p><p>Now you can add a fantastic scrollable listview for your existing projects simply by copy this module to your project! The author of this module leverages his successful experiences on last popular product - Easy Module 1 - Dialog module , and develop this brand new product for all C2 fans. Come to try the demo now!</p><p><div class="deshr"></div>Can this module make a character list?<h3><p><p>YES. Please see our character list demo. The most exciting thing is - our module supports data sorting which is hard to implement in C2.</p><p></h3><div class="deshr"></div>Can this module make a inventory bag?<h3><p><p>YES. Please see our simple item bag demo. </p><p></h3><div class="deshr"></div>Feature list#</p>

    • One function call to start listview
    • Zoom effect
    • Opacity tween effect
    • 4 ready to use themes
    • 5 detailed tutorials (44 pages)
    • 5 steps installation
    • Fast after service (commented from customers)
    • Total 317 events (template + demo)

    <p>* Special thanks to rexrainbow 's great plugins!</p><p> <TaffyDB>, <GridControl>, <TagText>, <Function2>, <TweenTasks></p><p>* You'll need C2 personal/business/educational license because this module exceeds 100 events.</p>

    Use this topic to leave comments, ask questions and talk about Easy Module #2 - Listview module

  • So does this work with android?

    Theoretically, it should,

  • DoobieDoctor5000

    Ok, let me have a guess. The reference code detects whether user is pressing [btn_brown] AND if the pressed button has its id set to 0. Please help to check the button you've copied has a id set to 0.

  • jomo

    I just bought your module so I have the most up-to-date version as of this morning.

    I'm supposed to learn this module as a task set by a company I am working for. I must admit that I am a bit confused as to how exactly it works. Please forgive the fact that I will be starting with very basic questions. I want to do this slow and steady to make sure I get it along the way.

    Early in this thread, you mentioned that the work flow is:

    [quote:1mcpw8sf]

    1. Create a prototype dialog box.

    2. Replace things on it.

    Looking at the capx file, I see the main layout uses the e_main event sheet. The e_main event sheet includes the e_eModule_dialog_template event sheet. It then splits up each type of available preset into their own separate examples.

    Running the main layout, I found that you are using assets form the eModule_dialog_template layout for the dialogues to appear. However, I don't see the actual connection! To test this out, I created my own layout and event sheet (both named "newb" accordingly). The newb event sheet includes the e_eModule_dialog_template event sheet, and the newb layout only contains one instance of btn_brown. I then copy and pasted the "Example#1 - Prototype" section from the e_main event sheet into the newb event sheet. You could probably guess that this attempt at creating a prototype dialog box by copy and pasting was not fruitful. When I ran the layout, clicking on the button did nothing.

    What am I missing here? How is the main layout showing the assets from the other layout, but I don't see any instances of those assets actually on the main layout in Construct 2? Most importantly: What is my starting step at learning how to use your module?

    It looks like it has a lot of potential, and other more savvy users have figured it out. I for one am at a loss, however.

    DoobieDoctor5000

    Hi~ Did you remember to include the <e_eModule_dialog_template> event sheet?

    Instance can be created by <System>-<Create object > action even if the specified object class in not appeared in current layout.

    Have you finished the installation guide successfully?

    Of course, you can send my your newb project and I can check for you:

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  • I made a simple AVG ads on my website using rexrainbow 's typing behavior and lot's other cool plugins like: typing, scenario, tweentask, function2...

    http://www.memoryabc.com

    This banner utilizes my dialog box template. It was a interesting module codes for my private project and now published to Scirra Store:

    https://www.scirra.com/store/royalty-fr ... module-776

  • I made a simple AVG ads on my website using rexrainbow 's typing behavior and lot's other cool plugins like: typing, scenario, tweentask, function2...

    This banner utilizes my dialog box template. It was a interesting module codes for my private project and now published to Scirra Store:

    https://www.scirra.com/store/royalty-fr ... module-776

  • NW.js is unrelated to your target, you need to writer server side program. A conventional solution is PHP or PHP + MySQL.

    Furthermore, here is another faster solution for login system for your reference.

  • Bravo~ Smart design!!