I know native export is not something Ashley wants to do and I respect that, but I have to say, personally I would be happy to pay a *much* higher price for a C3 with native exporters. GMS goes for $799.99 for the full package, and I'd happily pay that (or more) for a stable C3 with native exporters.
One of the reason I like Construct 2 is that I can reach tons of platforms with a 100 euro price tag (even if it's not native). The only software I would buy at that 800$ price is one that I will be able to use forever for my life, without any other cost. I'm not a company, not a business, just one developer. And I don't think I'm the only one here <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> I don't mean any offense, but raising the price that high won't help even with native export.
Also, people are asking for native exporters again. I completely understand their feelings and need for that, but it has been discussed several times on this forum that Construct 3 will not have native export.
I think, In a few years there will appear game engine with perfect event-action system like C2 has and one-click native export like Unity has at the same time.
This might be the upcoming Spark Engine (currently in pre-alpha development): http://www.spark.tools/
Not to confuse with Project Spark from Microsoft.