glerikud's Forum Posts

  • I suggest you make games that you'd want to play and put success lower on your priority list. If you look it only from the commercial perspective you'll give up after 1-2 projects.

  • An easy and logical solution would to use underscores "_" instead of spaces in the names of functions/animations and whatever.

    True, and this is what I do in my projects. However since the engine allows to use spaces in group names, etc. this can be annoying.

  • Here's the bug report:

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  • Problem Description

    "When you start typing the name of a group, suggestions appear, then if you press space automatically is selected suggestion. Suggestions should be selected with ENTER, not with the space bar."

    Description and image from:

    Attach a Capx

    https://dl.dropboxusercontent.com/u/166 ... empty.capx

    Description of Capx

    Nothing. It's just an empty capx for this bug report not to be deleted instantly. The problem can be reproduced in the editor, not related to a specific project.

    Steps to Reproduce Bug

    • Add an event or action that requires some input data from an expression (for ex. Set size, etc..).
    • Start typing into the input field for the suggestion list to appear.
    • Press space. Now the selected suggestion has been chosen instead of writing a space character.

    Observed Result

    While having the suggestion list appeared in any input field, pressing the space bar selects the currently highlighted suggestion from the list instead of writing the space character.

    Expected Result

    Pressing the space bar should only write a space character and not act as a confirm key to select the currently highlighted suggestion. Suggestions should be selected with only the ENTER key.

    Affected Browsers

    This bug is not related to any browser, just the editor.

    Operating System and Service Pack

    Windows 10 x64

    Construct 2 Version ID

    r231

  • Yes, i have more and more fx in my hard drive, some for my personal usage , and others for C2 users .

    When you see demo without download link , just ask me to obtain that fx. After request i add some parameters to extend the fx.

    Regards

    Thank you.

  • No no, that is referred to an earlier problem.

    The subject of this thread is the first message.

    Oh, I see. I'll make that bug report if necessary. Can I use your first post for describing the problem?

  • Thank you all for your suggestions. I think I'll go with the built in sorting method newt suggested. The layer and optimization tips will also sure be handy. We are aiming for a minimalist graphics style so animations are currently not a concern.

    I ran the possible logic in my head today (I didn't have the time to try it in a prototype yet). However I'm still not sure how I'll get the "walking behind buildings" part work. Does the sorting take care of this as well? Or should I carefully assign the origin point of each object for the sorting to handle this? We're still not sure about the angle we're going to use for the images..

    Regarding collisions, is it enough if I just set the collision polygon for the base square of a building?

  • However i ve done it for you; http://gigatron3k.free.fr/html5/C2/FX/floodfill.rar

    3 parameters here are : mode =0 nothing happen, 1,2,3,4,5,6 various flood direction;

    duration is how many second the fx will work , like speed;

    vbl_wait is how many seconds the fx wait after restart usefull to stop fx during this time with setting mode to 0

    Regards

    Thank you. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> In general, how does a user get your effects? I saw several of your work on these forums of ported effects to C2, but some didn't have a download link like you just sent. Do we have to ask you personally for the ones we are interested in or there is a general method we can follow to get those effects? I love the work you do and I think it's a great contribution to the Construct 2 community (I just saw your post about that you ported more than 250 effects to C2. That's awesome.).

  • It could be a nice addition for C3 as a setting to have the debugger remember it's last state (if it can still do that, for ex. assuming you still have that object you were viewing, etc..).

  • I'm glad you found the problem. If you have time it might worth to file a bug report regarding this following the guidelines:

  • I've tried on another computer with 2 monitors and bug also occurred.

    Am I missing something? Are we still talking about the space selects the suggestion instead of writing a space character problem?

    Chrome 52 should be out soon, followed shortly by NW.js 0.16 - I'll try again for that version.

    Thank you. It's good to feel informed.

  • Look around and close some programs that you have running while opening C2 and see if the problem persists. Also, does the free version downloaded from this website works for you?

  • Can you give a link where I can download this? I only see the demo clicking on the link above.

  • We've decided with out team that it's finally time to start our first serious game project. We'll be targeting Steam and we're designing an isometric game. Since it's our first iso game (but not our first game overall) I'd like to ask the wise community of Construct 2 about tips, suggestions for making an isometric game. I think we'll be using R0J0hound 's Isometric Behavior and I just saw tunepunk 's Archer I tought it might be a good idea to ask around.