Thanks Rudi55!
Yes, they are placeholder graphics that I cooked up.
I reached the point of development, where I could take it one of two ways. Commit to creating all of the art assets myself over 3 or 4 years. Or hire a team and finish the game for real.
That's why I love Kickstarter, my game won't die if I don't make the goals. It will just end up being something more homemade and more limited in scope.
As far as promo, yes, we have a campaign in place. Who knows, you may end up seeing one of our facebook adds if you are: ages 15-45, live on earth, and have an interest in UFOs and video games :P
We're documenting the whole kickstarter campaign so we can make a debrief video afterwards, whichever way it goes. There is always something to learn.
If anything, simply starting the campaign forced me to really solidify a lot of aspects about the game. So, that is a big plus already.
:)