BluePhaze's Forum Posts

  • No problem here so far (other than black screen if the device goes to sleep). But I don't use physics either, just platforms behaviors.

  • Another important aspect of forming a company is protection. If you are just a group of people using a name to publish with, then if you ever get sued by another company you are all getting sued for your personal assets/money/home, etc...

    Forming a company (depending on the type) gives you protection to protect yourself and your work. For example, we formed an LLC as it lets us do our taxes like normal (same as a partnership) but also protects our personal money if the company ever has issues or gets sued. With a basic partnership you get no protection whatsoever.

    So regardless of whether you are passionate about your games or your business, protect yourself. That is the same logic for getting trademarks and copyrights. If you create it, protect it. Or someone else can come a long and take it all.

    Losing everything is a quick way to kill your passion about it.

  • If I can find the time I may post a tutorial on this. After my double jump and wall jump tutorials I did a lot of work with wall cling/slide and have a decent method for it. The only things you need to do is to add conditions to check if the button(s) you want are down, etc...

  • We went the whole route... We registered our business "BluePhaze Creations LLC", then filed our fictitious/"Doing Business As" name "BluePhaze Creations". Since you can't Trademark the name of a business you have to trademark the fictitious name, again in our case this is "BluePhaze Creations". The trademark is to protect anything used to represent your company in commerce including aliases, names, logos... but not actual products. The law on trademarks has recently changed (I work at a law firm specializing in this stuff, though I am not a lawyer so take it for what it's worth), currently the new law states the first person/company to file for the trademark is the one who get's it. This is different from the past where the first person who used it publicly (before filing officially) was the one who got to keep it.

    Products is where the copyright comes in. Copyrights protect your products themselves and there are different categories. Copyrights are much cheaper than trademarks but protect only a specific creation.

    You get an automatic (Common Law) trademark on any branding that you use publicly (As long as nobody else is not already using it in the same or similar line of business), and automatic copyright on any creation you make that is not a copy of someone else's existing work. However, it is harder to prove these in court than it is with a federally registered trademark or copyright. Also, under the law (U.S. Law - I don't know about other countries) being officially registered with the government gives you an automatic minimum reward for damages if you do go to court with someone trying to use your property of around $100,000. I don't remember if this is for copyrights or trademarks, but hell, it is worth it if you ever need it.

    Anyway, that is just what I have picked up this year since forming our company, etc... just my 2 cents... take it for what it's worth :)

  • Also on a side note, you have an automatic copyright on any content you create, you just have to be able to prove you created it to begin with which having the original source files and images should do. But to be safe I would still copyright it.

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  • Copyright is cheaper than the trademark. Copyright is a $35 filing fee with the government, but if you want to make sure it's done right you can use a company like legal zoom. That may cost an additional $100-200. Or if like me you get their premium business package when forming your company, you get 1 free copyright per month. Though you still have to pay the government fee. For our trademark it cost us over $500 and is a very long process (6 months). But again, it depends on if you want to make sure it is done right, or just wing it and do it yourself.

    You automatically have a common law trademark and copyright on your brand and products, but if you federally register them you get instant protection in court. In some cases $100,000 minimum in damages if anyone tries to use or copy your work!

  • If you can't find the link, then just email supportyxc@ludei.com and tell them you would like to be a premium member. You will need to tell them that you are developing games for different platforms and need access to their extensions in the cloud compiler.

  • Search their site for the link to use the extensions.

  • Everyone who has become a premium member went through the ludei site and found the link. Ludei does not have any agreement to make C2 users premium. You sign up like everyone else. You will find the link if you go through the compiler and try to click in the extensions config, it should prompt you and ask if you need to use the extensions. Say yes. That is what happened to me.

  • vitorfgd You really need to take some time to read the manual and do some tutorials. Also searching on the forums would have given you a few hundred answers as well.

  • Another good thing to do is keep the art and gameplay separate in the beginning stages. This allows you to focus on getting the gameplay mechanics down. I make a couple of projects first. One to figure out all my gameplay mechanics with simple square graphics or placeholders. And one to test that the sprites and animations look good in motion, etc... These are simply the pre-stages for building my game. I then create an actual main game project once I have the other pieces done the way I want them to work. And I put it all together in the main project. The other benefit to this is those base projects with the gameplay mechanics, etc... can be used as the basis for other games as well when in this stage of development.

  • Your app has to be submitted and approved by leadbolt before any ads will be served to it as per the documentation.

  • You should look at the tutorials and forum topics on endless runners, generating terrain with arrays, etc... most of this should be covered there.

  • ON a side note, are you suppose to only be able to dash on the upward (ascent) portion of the jump?

  • JulieApp YOu need to fill out the form to use the extensions on the CocoonJS (Ludei Cloud Compiler) site. I forget the link it is actually hard to find, but if you go through the documentation there should be a link in it that asks if you need to use the extensions and that takes you to the form you need to fill out.