Hi Guys,
I've been trying to learn to set up ads using MoPub in CocoonJS for iOS.
Unfortunately, I've had no luck getting anything to appear.
So far, I've found the following links which have given me some information:
http://www.scirra.com/forum/your-experience-of-mobile-ad-fill-with-c2-cocoon_topic62636_page4.html
http://www.scirra.com/forum/cocoonjs-ads-Object_topic57337_page2.html
This is from 3division:
1- In C2 project use the Cocoon Ad event.
If CocoonJs ads are available --- Show ads, etc.
2- Get a premium account in Ludei. For the moment they are free and if you say you are serious about your project they will give one to you.
3- Get a MoPub account, fill in your data, create an Ad, you will get an ID code for that Ad.
4- Once you get Ludei?s premium account you can go to extensions in the cloud compiler.
5- Paste there the Ad ID code using the JSON code example above.
6- Validate the code to see if what you put there is ok.
7- Compile your APK and test it on the mobile. You should see now a Mopub Test add.
I've followed all the steps, except for adding in JSON - there appears to be nothing like that on the CJS settings?
I just added the Ad id from mopub.
Also, although creating ads in MoPub seemed straightforward enough, I have no idea if I've done it properly.
Anyway, for those who have done this if you could give me a little help, I'd be more than happy to make a guide for everyone else struggling.
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