Auntie Val's Forum Posts

  • danielshunter

    bad link

  • I could not open your capx sorry.

  • I made the example with the simple mouse click trigger, could probably be triggered a ton of ways. I'm going to go check your capx now.

  • Iggyboo

    Sorry about Whiteclaws, he can be a total jackass! Please rest assured we are not all like that around here. There are only about one or two arrogant egotards around here that seem to get a twisted pleasure from ******* on noobs.

    Whiteclaws

    Really? Necessary?

    Ashley

    What do you think?

       "You never need to write a plugin , just thing a bit about it and make your damn idea ... I don't see the point of is it even possible ? forum ... Register this in your mind ... C2 can make any 2d games ... The end !"

        by

       our darling Whiteclaws

  • The only way I can imagine doing it would be to see to it that the sprite does not fill the bounding box. The imported imaged would need to be small enough in relation to the bounding box. A lot of graphics programs auto crop on export. Sometimes I cheat by placing four small marks or dots in the corners of the image to set a crop size. I think it would be awesome if the image editor allowed you to scale the image and not the bounding box. It would also be really bitchen if the image editor could do onion skinning.

  • Not really sure what your having trouble with. Anyway you can post a capx?

    Also if all you need to do is compare animation frames you can do it like this....example

    Its set up so the bottom boxes are destroyed on mouse click if the animation frame number is equal to the frame number one on top.

    I'm not certain this will be of much help, without seeing a capx, its a bit hard to determine.

  • In the very bottom of the interface is some data in light fonts. It shows approximate download size and memory use. Is that what you mean or more data?

  • Ashley

    client00.chat.mibbit.com

    I love the folks that hang out there, so helpful!

  • Helsekompetanse

    Try resetting your dialog boxes. The preferences are under the start tab. I think the tab reads "reset dialogs" and is under the general preferences. Hope it helps! Its happened to me before.

  • Whiteclaws

    Thanks for the reply! However the objects do not have a solid behavior. I tried disabling collisions too. So it appears that physics objects have a built in solid behavior, that I cannot figure out how to regulate. I think I will give it a go using density.

  • MarioSuperStar,

    I'm with you here. I would also like to know if this is possible. I could use it right now, and that is what lead me to your thread. I've tried Sushins suggestion a few ways before my forum search, and it is not disabling the solid behavior of my objects.

  • newt,

    really? The meaning of life is inexplicable. There is no truth, and that's the truth! So you can't come up with game ideas, and I can't hold mine back! I'd give anything to be able to have the time and resources (mentally and mathematically) to carry all mine out. I have four already in tow, and a 2 really funny ideas that I haven't had a chance to develop any characters for. I'm thinking about hiring someone to edit code for packaging while I finish up some of the promotional graphics.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I didn't watch this whole video to see if it answers your question, but I thought I'd throw it out just in case it helps.

    youtube.com/watch

  • The game is looking cool. That girl has a mean left jab. However I only got 2 fps.

    Wrangler

    Lovin your Graphics!

  • Don't give up trying while you wait. Its really awesome looking, cant see it being used for anything but a basketball hoop though. I really liked the physics in that game.