Guys, I know you are trying to find things on the project that are freezing the game. But I'm quite sure it is something related on C2 or Node-Webkit. Yesterday I let my game running for 11 hours to see if it was stable using the new C2 version. The game is running way better than a 2 weeks ago, but sometimes it is still freezing. Two weeks ago my game froze twice during A MAZE in Berlin, and it was consuming more than 2 GB Ram after a couple of hours running. Now the memory leak is over, the game is way more stable (it still freezing, but way less than before), and the only difference is that I'm using the new C2, but my project is exactly the same. I didn't change anything.
I'm really concerned about it because I'll publish this game and I have no clue what is happening. And it looks like a lot of people is having the same problem, that is even more scary. I could launch the game with this "small issue", but isn't something good at all. I'm talking with Ashley since a while about this problem, but so far looks like there is no way to fix it and there will be tons of C2 projects freezing around without fix. This is really, really bad!