Finishing up my second game now ive learned some things. Ive learned to k.i.s.s. Keeping it super simple. The simplest ideas tend to be the ones that actually work. I still have a lot to learn though. There are limitless possibilities as far as game ideas. The good ideas tend to come at random moments when your not even trying.
Sometimes i get designers block and can't tend to think of a good idea. At that point I pull from other games to get the juices flowing. I Still have a lot to learn about game design and productivity.
How do you guys plan a game?
What inspires you?