Here is the portrait setup for mobile: https://dl.dropboxusercontent.com/u/158 ... trait.capx
Looks cool! I think your domain is expired because the demo is not working on your games.
If a user where to view my game on their mobile device would the speed be better or worse than exporting as cocoonjs?
Assuming they had a way for them to get to my webpage on their mobile.
If i'm gonna pay I need some documentation bro! a video or something. We aren't all programmers lol.
Thanks — and —
Develop games in your browser. Powerful, performant & highly capable.
Why isn't there native Exporting to mobile yet?
There's too many things you have to do to get a mobile game up with ads. Should be 1 click.
Is there a download link for the apple example? I want a ball to squash like that but I don;t know what settings to use.
Hi guys!
My name is Aaron Burton and I started a kickstarter to raise funds for a construct 2 tutorial website, It isn't necessarily a game but I thought I'd tell you guys abut it.
kickstarter.com/projects/1541212160/c2tutscom-build-2d-games-with-construct-2
Goal $500 Pledged $49
Still 13 days to go!
How do I make a game similar to hurl? I've always been curious to how that is done in construct 2. I've made multiple attempts ans can't get it to work.
Example:
scirra.com/arcade/addicting-rotary-games/768/hurl
Successful as in no crashes.
Ed did you use cocoonjs?
Has anyone made a fully functional mobile game for the app store? Just a bit curious. And is construct a viable tool to make them in?
Thanks,
I recently launched a game called Brainasium. It is a 2D brain game for windows 8 and tablets.
kickstarter.com/projects/1541212160/branasium-a-new-brain-training-game-for-all-ages
no one has trouble with the gamepad?
When I try to use my gamepad it doesn't work. I read somewhere that you need either firefox 11 or chrome 18. But what if players don't have those installed. Maybe i'm misinformed.