. im probably not making any sense but i just wanted to ask: are the physics supposed to be ok in classic r1.2 or is there some problems i dont know of?
I also noticed an older physics-heavy project to behave differently with Construct Classic. Doesn't really surprise me, since there have been significant changes to the physics object in order to improve its functionality.
I think that's why there's an option for the Physics behavior "Use old units", which should make it behave like it used too. Although I noticed that upon a layout change, the option seems to deactivate itself and the object in question obeyed to the new rules all of a sudden.
Also let me slip in a quick feature request: a 'Get torque' expression would be might fine for the physics object.