> you should have given us the bad news up front like you did, AND give some features that people can get excited about. Even one major feature.
>
We did! It runs in the browser. That's a huge feature. Maybe some people are sceptical, but it works beautifully. You can't get the feel of it from screenshots, you'll just have to wait for the public beta.
It's a huge feature as in being capable of running on different operating systems which expands as in possible sales for you guys.
That's nice to hear, really, but is it interesting for the customer as in being useful or more powerful?
Not really...
Most people are working on their games at home or in their studio.
So we use a computer which is made for developing games which is most likely a Windows OS.
The cloud is a nice addition, but until now we were able to use our own cloud also...
I understand that it must have been extremely hard to realize this, so it's probably a pretty exciting technological achievement.
But from the user standpoint, it feels.... extremely pointless?!?!?! Or maybe that's just me?
I also don't think that anyone was asking for this.
The only thing i hope is that it somehow helps with your workflow pipeline to speedup updates.
Other than that... i don't like it at all.
Because it does not really help to improve our games in any way.
If C3 is only about running on the browser and some other user interface cleanups, then i think you're going to have a big problem with your community.
Because i can't see any big exciting changes on the interface either.
So lets hope you guys got some features up your sleeve, maybe stuff we've been waiting for.
Or something else which gets us really excited. *Fingers crossed*