Hello, I'm currently working on a platformer game, and I'm having problems trying to get some Physics to work properly.
I have a character with the Platform Behavior, and a crate with Physics material. What happens is that the pushing crate get really buggy (sometimes, I pass right through the blocks), and when I jump on the crate, my character goes through them (or when a solid is underneath, the crate goes in the middle of the solid, and bounces back up again when I get off).
Does anyone have good suggestions for implementing this?
Thank you.