Crosswalk Intel XDK experiences

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  • For me can't install the last version of the XDK in windows 7 64 bit

    is possible to make a manual download for the 32 bit version of XDK? yongsheng

  • the solution i send you via pm a month ago didnt resolve the issue?

  • spy84 I recheck the app folder and delete all intel related filed not only the intel kdk

    and then can install without problems.

    Thanks

  • I have win7 and works very good

  • For me can't install the last version of the XDK in windows 7 64 bit

    is possible to make a manual download for the 32 bit version of XDK? yongsheng

    Sorry, I have no idea. I'm from Crosswalk team. I think IntelRobert can answer your question.

  • is webgl work for anyone?

    i test my game in galaxy s2 , galaxy note2 , sony s and sony z. neither of them show webgl!

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  • is webgl work for anyone?

    i test my game in galaxy s2 , galaxy note2 , sony s and sony z. neither of them show webgl!

    Both versions 505 and the new 714 render in webgl normally for me.

  • Both versions 505 and the new 714 render in webgl normally for me.

    thank you for your answer.

    what is your phone?

  • > Both versions 505 and the new 714 render in webgl normally for me.

    >

    thank you for your answer.

    what is your phone?

    Xperia Z

    Make sure you have WebGL enabled in your C2 project.

  • i was getting 60 fps with the xdk version 505 and the stable crosswalk build. After updating to 714 today, my framerate and performance took a major hit. Every build they come out with, makes my game run even worse...

  • After upgrading to 714, more stability and the framerate up a little but not much.

  • After updating to 714 the webgl still dosent work.

    dose anyone test webgl on galaxy s2 , galaxy note2 , sony s?

    i enabled webgl on c2. wher can i fined the list of phone that cant run webgl? it is odd that note2 cant run webgl!

    please disable blacklist. before blacklist webgl worked on this 3 phone.

  • Webgl works in C2 preview on sgalaxy note2. Not when exported.

  • Webgl works in C2 preview on sgalaxy note2. Not when exported.

    so what should we do?

    when these phone can run webgl, why they do this?

    i cant publish my game when more than half of the phone cant run my game!

    when this problem get fixed?

  • I've been told that Crosswalk has been updated to a new version, so hopefully some issues are fixed now.

    Crosswalk uses the same blacklist as Chrome for Android. Does it still show WebGL in Chrome on that device with default settings? The blacklist is important - we used to have it disabled but some devices show a blank screen, crash, or get bricked, so it's kind of necessary to fall back to software rendering in those cases.

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