ALI3D69's Forum Posts

  • it is disable by default. please someone test it in sony and htc and other devices and tell us about performance and crashes.

  • i dont have sony phone. can anyone test on sony? i want to be sure its run perfect before i give it to people.

    نه برنامه نویسی اندروید رو هنوز یاد نگرفتم.

    همین یه بازی رو با کانستراکت ساختم و یک ساله منتظرم که برای اندروید خروجی بگیرم؛ الآن از یونیتی استفاده می کنم.

    راحت برای اندروید خروجی می ده.

    وقتی با coconjs خروجی می گیرم رو sii از بازی در میاد.

  • i think every game has their own fps. you dont see my game and my fps dosent help you. and i didnt show fps in my game but i think its 60.

    at first i set downscaling to high quality and it gets a lot of lag. then i set it to low quality and it run very smoothly. however in the beginning it is laggy. and after some move it is good.

    my English is not good but i hope you understand that!

  • thank you.

    finally i can publish my game.

    it runs perfect in galaxy s ii and galaxy note ii and galaxy 10.1 2014 edition. very smooth with no crash. i used 6.35.131.6 on Cordova 3.4.0.

    although sounds plays with delay for first time!

  • hmin

    hi

    can you give me a date so i understand when can i use disable webgl blacklist with an option in program? IntelRobert says it come in jun. its 2 weak in jun.

    i am waiting forever!

    i think you added this feature and it just remain a check box in program!!! how hard is that?!

    thank you and all intel team.

  • kbm

    its really funny! i have all your problem.

    I don't know how to what hmins says

    and i have Galaxy S2. i cant run webgl with crosswalk. and i have problem with cjs.

    when i export with cjs, my game dose not work in my phone. but in note 10.1 2012 edition it works fine. is it because its ram?

    and why crosswalk get lower ram? is it slower than cjs?

    if i enable webgl, is it possible that my game dosent run in my phone because of more ram needing?

    and is it harm for phone? why they make this blacklist?

  • they just update program.

    i still waiting for Crosswalk update and ability to disable blacklist!

    KFC

    i download the new version and install it in the same folder as old version was and i have one version now.

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  • > After updating to 714 the webgl still dosent work.

    > dose anyone test webgl on galaxy s2 , galaxy note2 , sony s?

    > i enabled webgl on c2. wher can i fined the list of phone that cant run webgl? it is odd that note2 cant run webgl!

    >

    > please disable blacklist. before blacklist webgl worked on this 3 phone.

    >

    we're providing the capability to web developers to disable blacklist. Hope XDK users can use it soon.

    wow; thank you.

    it is really a good news.

    this option is in c2 or xdk?

  • Webgl works in C2 preview on sgalaxy note2. Not when exported.

    so what should we do?

    when these phone can run webgl, why they do this?

    i cant publish my game when more than half of the phone cant run my game!

    when this problem get fixed?

  • After updating to 714 the webgl still dosent work.

    dose anyone test webgl on galaxy s2 , galaxy note2 , sony s?

    i enabled webgl on c2. wher can i fined the list of phone that cant run webgl? it is odd that note2 cant run webgl!

    please disable blacklist. before blacklist webgl worked on this 3 phone.

  • Both versions 505 and the new 714 render in webgl normally for me.

    thank you for your answer.

    what is your phone?

  • is webgl work for anyone?

    i test my game in galaxy s2 , galaxy note2 , sony s and sony z. neither of them show webgl!

  • IntelRobert

    thank you for your answer.

    it says that my phone in blacklist. but it worked fine in my phone before. i test my game in other other phone too and they didn't have any problem too.

    if i wait, when it come out the blacklist? or when blacklist will disable?

    i don't care about blacklist because it is not true and my phone support it just fine. so is there any way to disable it in crosswalk? when this happen? i can't publish my game when there is a chance that some people can't see my effects. and my game really need webgl effects.

  • ALI3D69

    Can you check if chrome for android supports webgl on your phone by running your game in the browser? Chrome has a blacklist for devices where they think there are driver bugs that can make the app or device crash. Previously, crosswalk ignored the blacklist and used webgl on devices that chrome would not. It works sometime, but also causes crashes. The .4 crosswalk enabled blacklisting and is probably why it won't use webgl anymore.

    i export my game in html and open it in chrom in my android phone but it didnt work!

    my game work fine with 2 update ago. very good quality and smoothly and webgl works fine but sounds come from earpeace. but it gets slower from 1 update ago and webgl not work. and sound problem fix in the last update.

    please tell me how to disable blacklist. please add option so we can disable and enable it. please. i made my game in last summer and i coudnt publish it yet!

  • dankhan

    first time it dosent have canary. you should export once then close build and then choose crosswalk again and choose existing project and then you can choose canary.

    new version support webgl? when it will be fixe?

    in last update webgl didnt work in my phone! ther is always one problem!!!