So, just wondering is there anyway to export a construct file into a file suitable for steam? :D
In development:
Ted the Undead
We're working on some EXE wrappers for the near future. Stay tuned!
Awesome, Thanks for the response. :D
Somewhere here was a thread dedicated to games, written in constructors like GameMaker, Multimedia Fusion or Construct. About getting a chance for Steam distribution, cause people at Valve are making exceptions for Hits only :(
ive read ALOT about steam, and its nothing to do with exceptions, you have to keep posting your game to them, as they usually reject them instantly without looking at them when you first apply, theyre a tiny team, read up on it :)
Develop games in your browser. Powerful, performant & highly capable.
Aint Desura is better choise? Looks like indie-friendlier than steam - all those mods etc
Well, that's not true until the videogame IF is more popular and gets hits
it is true, ive read ridiculous amount on it guys.. but obviously the game cant be utter sh*te.
Several Game Maker games have made it to Steam so it's certainly possible. It's doubtful these games were hits before going to Steam so i think Porky is right
Looking forward to it :)
I'd love to publish my game as a native application.
I want to believe that
Exciting hints at what the future holds...
Hell yeah.
Thank you <img src="smileys/smiley36.gif" border="0" align="middle" />
Hey guys, new member here - sorry for the bump, but I'm sure that for Steam consideration you'd need to at least integrate their C++ SDK...