TechBoxNorth's Recent Forum Activity

  • I would stay away from Stencyl because they are so far behind and development seems to have slowed down to nearly a halt. Construct3 is by far the easiest to learn and fastest work with but if you are going to make android/iOS games I would recommend GameMaker Studio 2 or wait for Clickteam Fusion 3 since they both have powerful native exporters instead of wrapping html5/js with cordova. Maybe mobile exports with construct 3 will improve when the new runtime is done.

  • Signed!

  • I just checked the manifest URL and it looked like it accidentally wasn't relative, which would point it at the root editor.construct.net instead of the current URL. I tweaked it for the next release, hopefully that will fix it.

    Ok then, thanks

  • When I load r88 beta and then try to create desktop icon, the icon starts r85 instead. Anyone know how to solve this? I have tried removing temp internet files and so on but it just won't work.

  • It works for me:

    https://www.dropbox.com/s/xku35p1w3outu ... .capx?dl=0

    I could swear I did it the same way but obviously I didn't because this time your method works.

    My most humble apologies, and a big thanks for the help <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • >

    >

    > Yes but I could not get it to work. It seems that any float that ends with a .o is automaticly changed into an int.

    >

    Me neither. But this works:

    > Global number count = 300
    
    + System: Every 0.1 seconds
    -> System: Subtract 1 from count
    
    ----+ System: count%10 = 0
    -----> Text: Set text to int(count÷10)&".0"
    
    ----+ System: Else
    -----> Text: Set text to count÷10
    
    [/code:3hxlj5l5]
    
    I cant get it to work with floats so i have do divide in the textbox.
    

    Yep That works, just got to remember if I want a 50 sec timer I need to set it to 500. Thanx for helping!

  • Sorry, missed one bracket, also change "int" to "round":

    Set value to (round(value*10)/10)

    Set text to str(value) & (int(value)=value ? ".0" : "")

    Still doesn't work, now the timer value is always set 30.

  • Try this:

    Set value to (int(value*10/10)

    (this is to remove any possible digits after 1 decimal, as sometimes float numbers are displayed like 5.300000000009)

    Set text to str(value) & (int(value)=value ? ".0" : "")

    (this will add ".0" if the value is integer)

    Thanks for the reply but when I try it decimals never shows at all

  • > So i have a variable Time with a starting value of 30 and every 0.1 seconds it subtracts 0.1 and updates the text of a sprite font but there is a problem: every time the value hits an even number the text shows no decimals. I want the text to be like: 30.0 29.9 29.8 29.7 --> 29.1 29.0 Not like the way it is now: 30 29.9 29.8 29.7 --> 29.1 29

    >

    > I have tried all kinds of solutions that i can think of using zeropad(), find(), left(), right() and so on but nothing works.

    >

    > If someone have a confirmed working way to acheive this please share, it would be greatly appreciated!

    >

    have you tried something like "Float" system expression?

    Yes but I could not get it to work. It seems that any float that ends with a .o is automaticly changed into an int.

  • So i have a variable Time with a starting value of 30 and every 0.1 seconds it subtracts 0.1 and updates the text of a sprite font but there is a problem: every time the value hits an even number the text shows no decimals. I want the text to be like: 30.0 29.9 29.8 29.7 --> 29.1 29.0 Not like the way it is now: 30 29.9 29.8 29.7 --> 29.1 29

    I have tried all kinds of solutions that i can think of using zeropad(), find(), left(), right() and so on but nothing works.

    If someone have a confirmed working way to acheive this please share, it would be greatly appreciated!

  • I would like to make an enemy in my platform game be able to chase efter me by jumping on platforms, climbing ladders and so on.. basically behave like a player. If anyone who has done this before coulod give some helpful tips (how to do , where to look for info etc) that would be very helpful.

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  • Hello!

    I'm trying to find a way to set what window size the game will have when it starts. I'm making a low res game (64x64 for low res jam) and would like it to scale up to say 640x640 when it starts.

    Thanks

    .... anyone?

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TechBoxNorth

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