Hello! I have some questions:
1. I want to use the same texture on different 3d objects. Is this possible? Ideally I would just use an atlas texture, and map everything I have onto it. I think construct uses some kind of automatic optimisation, but i'm not sure. Do I just add the same texture file on every model, or is there a way, or need to optimise?
2. I want to make an option to change texture colors. For example, I want to make a texture with a stripe on a background. Then I want to change colors of stripe, and background separetly, so I can have different combinations. Is this currently possible? Will I be able to do it with upcoming shaders?
Oh and thanks a lot for this plugin. Looking forward for new features!