Noga's Recent Forum Activity

  • 25, thought it'd be less. I believe, no girl could fit under 100, just when I compare my few shirts, pants, shoes to my ex's massive wardrobe. My one body wash and a rollon x countless hair, body, whatever wash stuff and other make me pretty things.

  • I've created two files to try explain. First works fine and second crashes when I try to change the event. It crashes even clicking in "ignore".

    WorksFine.capx

    http://dl.dropbox.com/u/47364609/WorksFine.capx

    Crash.capx

    http://dl.dropbox.com/u/47364609/Crash.capx

    It works here on the 2nd computer, but it didn't work on the 1st, yesterday when I tried it, strange.

  • It could be graphic related. I get errors on both computers, both have nVidia cards.

    1. win7, 8800gt

    2. vista, 9300m

    Now I'm on the second, I've opened Space Blaster and changed Rockets variable to any number, got the same crash as before plus this new one, it says - texture leak

    edit - I clicked Abort to get this message

    <img src="http://dl.dropbox.com/u/10457408/Construct/ENG_FORUM/C2Bugs/globalbug2.png" border="0" />

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  • Those steps work fine here. Does it happen every time if you do it again?

    I've changed default values when adding new global var (Variable1 to MyVar, Initial value 0 to 5 and Description to sometext) and it didn't crash, but only one time out of maybe 20, when trying to reproduce it. Now it crashes everytime, same with 32bit version.

  • My exact steps, if it helps:

    Started the C2

    on the welcome window - Create new Project

    store project in single file - Create project

    Event Sheet - add global var - ok(default values)

    Add event - System - On start of layout

    Add action - System - set value to 1 - Done > crash

    I'll try 32-bit version..

  • C2 crashes when changing value of a global variable. I've tried

    On start of layout - Set global var to 1 = than it crashed

    <img src="http://dl.dropbox.com/u/10457408/Construct/ENG_FORUM/C2Bugs/globalbug.png" border="0" />

  • Great game, nice gameplay and graphic, good job.

  • Yes, yes, bring it on.

  • scidave

    I think it's still too difficult. Can't destroy the first enemies around the coin. Even after talking to the lost ship and transferring all the fuel to energy. And when I avoid them, I get lost instantly. A minimap would be good or some planets to make it easier to navigate. I've tried to explore the space, but it was like empty space, empty space, empty space, bunch of enemies shows up, kicks my butt, back to start.

  • I've played it for about 1/2h, thats most of all comp games, with others I've spent 5sec - 5min. From all comp entries I like 7 games and this is one of them. Very nice presentation and overall looks like a regular game, from start to finish. Yes, there could be more animations and stuff, but for the given time it still looks nice, and if Somebody hadn't mentioned that, I wouldn't even notice.

  • Tokinsom

    I thought you meant it as a joke <img src="smileys/smiley1.gif" border="0" align="middle" />

    than I checked the forum <img src="smileys/smiley35.gif" border="0" align="middle" /> (I'm missing wtf smiley)

  • It must be browser problem.In my project

    in editor:

    Chrome - sound sometimes doesn't work

    IE 64bit - always work

    exported

    Chrome - always work

    IE 64bit - always work

    uploaded (competition entries)

    Chrome (another computer) - sometimes doesn't work

    Chrome Portable (another computer) - sometimes doesn't work even crashes

    IE (another computer) 32bit - sometimes doesn't work

    after updating Chrome to version 15, everything seems to work fine, so far

    <img src="smileys/smiley1.gif" border="0" align="middle" />

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Noga

Member since 5 Jul, 2009

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