> Just one curious question: When you first spawn "RobotsHealth" there is a toggle option for "Create hierarchy". I didn't click it, because I see you didn't click it, but what does it do?
You can prepare the entire hierarchy (in the editor), say, a robot + two arms + two legs + head + health text. Then in runtime when you create this robot and tick "create hierarchy", it will be created with all those parts!
That is very cool!
I've only been working in C3 for a few months now, I'm having a great time and constantly learning new tricks.