Content tagged movement

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133 usages of this tag
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How do I detect input device and mouse movement?
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In my game I use three types of input controls. -Touch. -Gamepad. -Keyboard & Mouse. I want to detect input device dynamically according to one user is using. I...

posted 6 years ago
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[SOLVED] Delay is now there but Character will not move
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I am creating a game where the Tile Movement behaviour is the primary form of movement for both the player and enemy characters. When an enemy is travelling in...

posted 6 years ago
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How to make the camera move by Tilt.
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How to make an sprite object (i.E. Camera ) move by tilting the mobile device with smooth movement on all directions without any lag. My events are in the scree...

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How do I create movement like BRAWL STARS in my game?
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Supercell's new game "Brawl Stars" uses touch joystick movement that creates a new touchpad each time at the exact point where you touch & hold the screen. It w...

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How do I make a automatic linear movement?
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I'm making a top down game, where cars should move automatically (without any input) from the top of the screen downwards. Can anybody help me with that questio...

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How do I make a sprite move to the music of the game?
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I'd like to make a sprite move around the screen based loosely on the vibe of the game's music. The movements would need to be based more on gradual shifts in a...

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How do I make Touch movement on Mobile? (SOLVED)
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Greetings, this has probably been asked a lot before, but I haven't find any satisfactory answer to my problem. Basically, I have the current code for Touch mov...

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When you play video games, you can create movements for the main character so the player can move by using the Keyboard, Gamepad, the mouse etc...But how can we...

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Goodmorning, I have been researching this for a couple of days and I don't understand what I am doing wrong. My enemy moves up and down but he doesn't move left...

posted 5 years ago
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How do I smooth this movement?
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Apologies if this has been explained elsewhere. I have a sprite that moves from left to right when an object is clicked with the mouse. I've got that working pe...

posted 5 years ago

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