Tom's Recent Forum Activity

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    > For what it's worth, I think you did good presenting the subscription based model first, before the features and hype and being transparent about it. This is what many of us love about Scirra.

    >

    Thanks, seems we might be in the minority who think that was the right way of going about it though

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    A problem we've always had is finding other ways to drive revenue. Asset store profit we make wouldn't cover even 1 employees salary/costs, and there are ~8 of us at the moment. It's a nice thing to have to help, but will never come close to our core product.

    Secondly, our strength is that we do mainly focus on our core product! Spending our time creating assets/templates etc to sell would ultimately take away from that. We'd rather just play to our strengths.

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    Ah right I can see why people thought I was being a bit rude, in my haste I overlooked the second line in Newt's post! My apologies, all I meant to agree with was the opinion that it would of been worse if we did it the other way around.

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    • A free edition will exist that lets you make and edit games
    • However, as an added benefit free edition will allow you to open games that exceed the free edition limit in read-only mode to take a look at.

    * Edited for clarity.

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    • When your subscription ends, you have full access until the date your next billing was meant to be taken
    • Free edition will be able to open any project in read-only mode.
    • Exported games will not be affected in any way at all
    • Your assets are yours, you can save them locally or in the cloud - up to you. We would never hold your exported game or game assets hostage.
    • Details about checks are not something we talk about too openly for obvious reasons, but we've always focused on making it invisible and painless for legitimate customers. We're confident there's not going to be any issues for anyone.
  • We know it's a pain point. We've got a lot to announce and show off over the coming weeks so just bear with us.

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  • We've discussed at length pricing internally (it's something we've received a lot of feedback on over the years), I completely understand and empathise with customers from other countries and you're not forgotten. I'm afraid that's all I can say right now. On launch, Construct 3 will cost $99 USD p/y.

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    Not at all what I meant, just a misunderstanding then!

  • Yes, your first year will be 50% off.

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    Currently is Chrome only, other browsers need a few feature catch-ups before it will run on them. We remain optimistic that they will be able to run Construct 3 in the future, hard to pin down when exactly which is why we're letting everyone know it's Chrome only for now.

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    Thanks for the thoughtful feedback, much appreciated.

  • Blog post here covers it, along with deal for existing Construct 2 license users:

    https://www.scirra.com/blog/183/announcing-construct-3

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Tom

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Member since 10 Jun, 2007

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