winkr7's Recent Forum Activity

  • Do these get the sprite overlap question right the first time?

  • My test of the AI still comes up short on construct 3. I ask for the count of sprites overlapping another sprite. They all say use sprite.count instead of sprite.pickedcount. If you question the answer they redo it and explain it correctly, but still. Their first try is wrong. When I get an AI that gets this question right I will let you know.

  • I am a construct fanboy, but I think the way the obstacle map for finding paths has a very strange undocumented way it assigns the uniqueness of the map. It uses the size of the map (32x32 size and 2 padding is not the same as 31x31 size with 3 padding etc) to set up different obstacle maps.

    I can see why it has to save separate maps, but which map you are using for find path at any time is not clear.

  • How is that hex based game you were working on coming along?

  • You can have variables with group scope, so you might double check that for vars with the same name.

  • My main interest is using them as a quest system (which uses lots of conversation) similar to the quest system in rpg maker by VisuStella MZ. The problem I have is where

    to put functions that determine when a quest stage is completed. In theory a quest stage can be completed at any point or time so I set some kind of global flag but I did not find a clear way to integrate the function into the flow chart.

  • I have had a hard time with hierarchy and persist. I make up a family called myPersist (or whatever name) and to be in the family you have persist on. This didn't fix the pin trouble, but it helped with some of the hierarchy problems.

  • I noticed something similar with 3d drawing. change the z of your layer +-1 and see if that has results. I think the drawing order gets effected by opacity in some situations, but this was about a year ago and things may have changed.

  • If your game is successful enough that anybody cares you can worry about it then and should be happy you have the problem. Everybody and their dog is using AI art for their new games.

  • I have to agree with Asmodean, there just isn't enough of construct 3 to train the AI brain. In RPG maker (MZ) I can ask either Gemini or Chatgpt4o to write a javascript script and it is usually spot on. The AI even knows about things like addon library's and what they can help with (visustella).

    Alas, I haven't been able to get the AI to be much help in Construct 3.

    yours

    winkr7

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  • I always start from scratch--except for the graphics. However, don't take my advice, I never finish anything.

    yours

    winkr7

  • Sorry to hear it. Good luck with whatever you do instead.

    yours

    winkr7

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winkr7

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Member since 23 Oct, 2014

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