rayray's Forum Posts

  • dop2000

    Did you ever manage to fix this issue? I've currently got the same thing happening, but i'm using the Mobile Master Ads addon.

  • Here's the amended project: https://www.dropbox.com/s/bkoo7ctg41ica8t/Slider%20Test%20v2.c3p?dl=0

    I've also provided a GIF to show what i'm facing:

    https://media.giphy.com/media/duXUci3PJhHuxyPQ3g/giphy.gif

    It's a bit hit and miss to recreate the issue. I've found that you need to drag across with a bit of speed to recreate the issue, if that makes sense?

  • Thanks, tried that at it does solve both my issues.

    However, i've now found another issue.

    If i drag the cursor outside of the slider and towards the edge of the layout (or off the layout) the cursor goes along with it and doesn't stay within the slider bar.

    It didn't do this unless i remove 'Set X to clamp' on drop

    Any ideas with this?

  • I'm having an issue with my slider cursor - Ever time i drag it across, it keeps reseting back to the start rather than stay where i let it go.

    Another issue is that if i tap anywhere on the slider, the cursor goes and stays there (which is fine). But when i tap the cursor again, it goes back to the start.

    There was a post created where a user had asked for help in creating a slider, i've used the example from that post for mine. Apologies but, despite trying, i can't find that thread in order to give credit to the user who helped out.

    Two issues that i need help fixing:

    - Slider cursor keeps resting when dragging

    - Slider cursor goes back to the start after tapping for 2nd time.

    Project file: https://www.dropbox.com/s/co16loyhqwlzqv4/Slider%20Test.c3p?dl=0

    Really appreciate any help fixing this.

    Thanks

  • So i'm currently migrating from C2 to C3, and used Cocoon plugins for my C2 projects.

    For IAP, i was using CocoonInApps plugin and there was a condition 'On restore purchases complete' that i used.

    This condition isn't available on C3 IAP plugin, but wanted to know is there a way to call this condition or it possible to request to get this added to the plugin?

    Would appriciate it if Nepeo or anyone else can offer input with this.

    Thanks

  • BlockOut! - Now available on Windows UWP

    BlockOut! is now available on the Windows store. Its available to download on Windows 10 desktops, mobile, tablet & Xbox.

    This version has Xbox Live leaderboards as well as Xbox controller support.

    Feel free to check it out and let me know what you think!

    Windows Store - https://www.microsoft.com/en-gb/p/blockout/9p302zw7q5nl?activetab=pivot:overviewtab

    * If you have any questions on trying to get games on to the Windows store or how to get plugins like pubcentre working, then feel free to ask and I'll do my best to answer them.

  • Penguin Dash! - Now available on Windows UWP

    Penguin Dash! is now available on the Windows store. Its available to download on Windows 10 desktops, mobile, tablet & Xbox.

    This version has Xbox Live leaderboards as well as Xbox controller support.

    Feel free to check it out and let me know what you think!

    Windows Store - https://www.microsoft.com/en-gb/p/penguin-dash/9nsf3kdbz3f6?activetab=pivot:overviewtab

    * I can honestly say that getting my game on to Windows was a very frustrating experience, so if you have any questions on trying to get games on to the Windows store or how to get plugins like pubcentre working, then feel free to ask and I'll do my best to answer them.

  • Has anyone managed to get their app to display live ads with Pubcenter for Windows?

    I've managed to get test ads displayed on my apps, but can't seem to get live ads. I've followed all the steps provided, but no matter what, it only displays test ads.

    It's really frustrating as everything seems set up, ads are display where and when they should be, but its only test ads that are shown.

    I've released my game on the Windows store but it still displayed test ads.

    There doesn't seem to be an option to toggle test ads on the Pubcenter plugin or on the Windows dev center.

    If anyone has incorporated live Pubcenter ads to their Windows app, i'd appriciate some input.

  • Any update on this issue?

  • I've got a problem where particles do not display/appear when testing my game on Xbox. It works fine when testing on Windows desktop or laptop, but when using the same app on XBox, it's doesn't appear, which seems odd.

    I've reported a bug here (https://www.construct.net/gb/forum/construct-2/bugs-21/particles-not-working-appearin-137105) over a week ago but haven't recieved a response yet.

    Has anyone else encountered this issue or can offer suggestions on how to fix this?

    Thanks.

  • - Problem Description -

    Particles do not appear when testing app on Xbox. It shows up fine on Windows PC and Laptop with the same app, but not on Xbox.

    - Attach a Capx -

    dropbox.com/s/9lh4d9g0e52w0wj/Xbox%20Particle%20Test.capx

    - Description of Capx -

    A simple project created from scratch including events to toggle particles using the SPACE or A (on gamepad)

    - Steps to Reproduce Bug -

    Step 1 - Export as Windows and open in Visual Studio.

    Step 2 - Build app package and install on Xbox.

    Step 3 - Launch app on Xbox and toggle particles using A on the gamepad.

    - Observed Result -

    Particles do not show regardless of whether it is toggle on or off.

    - Expected Result -

    Particles should show when it is toggled on.

    - Affected Browsers -

    Chrome: (NO)

    FireFox: (NO)

    Internet Explorer: (NO)

    Edge: (NO)

    XBOX: (YES)

    - Operating System and Service Pack -

    Windows 10 version 1803

    - Construct 2 Version ID -

    r261 (Beta) 64bit

  • Great, good to know. Thanks.

  • Any update with this issue?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Ashley

    I've created a bug report here. Hopefully there's a solution to this.

  • Problem Description

    When displaying the Xbox leaderboard for Global, the sort order is from High to Low, which is how it should be displayed. However, when switching to Friends or People, the sort order reverses and displays from Low to High instead.

    Attach a Capx

    https://www.dropbox.com/s/vhya51sjyz0rd ... .capx?dl=0

    Description of Capx

    A project created from scratch including events to display Xbox leaderboard using the XboxLive plugin. I've included simplified layouts such as Splash screen, Menu, Game & Game Over and have set the events to how they are for the most part on my project in order to replicate my project.

    * I believe that you need to enter your own Xbox ID credentials, so I've just used the ones from your Xbox example capx found here.

    Steps to Reproduce Bug

    • Step 1 - Export as Windows and open in Visual Studio.
    • Step 2 - Add the Xbox packages and associate with store.
    • Step 3 - Launch app and press show leaderboard on Menu screen when signed in. Use arrows to switch social groups.

    Observed Result

    When leaderboard scores are displayed in Global, the sort order is shown from High to Low. When switching to either Friends or People, the sort order reverses to Low to High.

    Expected Result

    The sort order should stay from High to Low when switching social groups.

    Affected Browsers

    • Chrome: (NO)
    • FireFox: (NO)
    • Internet Explorer: (NO)
    • Visual Studio: (YES)

    Operating System and Service Pack

    Windows 10 version 1709

    Construct 2 Version ID

    r256 64bit